CHAPTER I.
Mrs. Major Bids For Paradise.
I.
Impossible to tell how far will spread the ripples from the lightest action that we may toss into the sea of life.
Life is a game of consequences. A throws a stone, and the widening ripples wreck the little boats of X and Y and Z who never have even heard of A. Every day and every night, every hour of every day and night, ripples from unknown splashes are setting towards us—perhaps to swamp us, perhaps to bear us into some pleasant stream. One calls it luck, another fate. “This is my just punishment,” cries one. “By my good works I have merited this,” exclaims another; but it is merely the ripple from some distant splash—merely consequences. Consequences.
A sleepy maid in Mr. City Merchant's suburban mansion leaves the dust-pan on the stairs after sweeping. That is the little action she has tossed into the sea of life, and the ripples will wreck a boat or two now snug and safe in a cheap and happy home many miles away. Mr. City Merchant trips over the dustpan, starts for office fuming with rage, vents his spleen upon Mr. City Clerk—dismisses him.
Mr. City Clerk seeks work in vain; the cheap but happy home he shares with pretty little Mrs. City Clerk and plump young Master City Clerk is abandoned for a dingy lodging. Grade by grade the lodging they must seek grows dingier. Now there is no food. Now they are getting desperate. Now pneumonia lays erstwhile plump Master City Clerk by the heels and carries him off—consequences, consequences; that is one boat wrecked. Now Mr. City Clerk is growing mad with despair; Mrs. City Clerk is well upon the road that Master City Clerk has followed. Mr. City Clerk steals, is caught, is imprisoned—consequences, consequences; another boat wrecked. Mrs. City Clerk does not hold out long, follows Master City Clerk—consequences, consequences. Three innocent craft smashed up because the housemaid left the dustpan on the stairs.