ADDENDA
- [A’ the Birdies.]
- [All the Boys.]
- [American Post.]
- [As I was Walking.]
- [Auld Grannie.]
- [Ball.]
- [Bannockburn.]
- [Black Doggie.]
- [Bonnet Ridgie.]
- [Button.]
- [Canlie.]
- [Carry my Lady to London.]
- [Cat and Dog Hole.]
- [Catch the Salmond.]
- [Chicken come Clock.]
- [Chippings, or Cheapings.]
- [Chucks.]
- [Churning.]
- [Codham, or Codhams.]
- [Colley Ball.]
- [Dan’l my Man.]
- [Deil amo’ the Dishes.]
- [Dig for Silver.]
- [Dillsee Dollsie Dee.]
- [Doagan.]
- [Down in Yonder Meadow.]
- [Draw a Pail of Water.]
- [Drop Handkerchief.]
- [Dumb Crambo.]
- [Dump.]
- [Eendy, Beendy.]
- [Farmer’s Den.]
- [Fire on the Mountains.]
- [Fool, Fool, come to School.]
- [French Jackie.]
- [Galloping, Galloping.]
- [Gallant Ship.]
- [Galley, Galley Ship.]
- [Glasgow Ships.]
- [Granny’s Needle.]
- [Green Gravel.]
- [Green Grass.]
- [Green Grass (2).]
- [Heap the Cairn.]
- [Hear all!]
- [Hen and Chickens.]
- [High Windows.]
- [Hot Cockles.]
- [Hulla-balloo-ballee.]
- [Isabella.]
- [Jenny Jones.]
- [Jockie Rover.]
- [Jolly Lads.]
- [Jolly Miller.]
- [Keys of Heaven.]
- [Kick the Block.]
- [Lady of the Land.]
- [Leap-Frog.]
- [London Bridge.]
- [Lubin, Looby Loo.]
- [Magician.]
- [Mannie on the Pavement.]
- [Merry-ma-Tanza.]
- [Milking Pails.]
- [My Delight’s in Tansies.]
- [Namer and Guesser.]
- [Needle Cases.]
- [Nuts in May.]
- [Odd Man.]
- [Old Cranny Crow.]
- [Old Johanny Hairy, Crap in!]
- [Paper of Pins.]
- [Pickie.]
- [Poor Widow.]
- [Queen Anne.]
- [Rashes.]
- [Sally Water.]
- [Shuffle the Brogue.]
- [Soldiers, Soldiers.]
- [Three Dukes.]
- [Three Knights.]
- [Tug of War.]
- [We are the Rovers.]
- [When I was a Young Girl.]
ANALYSIS OF “[MEMOIR]”
Children’s games, a definite branch of folk-lore—Nature of material for the study—Games fall into one of two sections—Classification of the games—Under customs contained in them—Under implements of play—Skill and chance games—Importance of classification—Early custom contained in skill and chance games—In diagram games—Tabu in game of “Touch”—Methods of playing the games—Characteristics of line form—Of circle forms—Of individual form—Of the arch forms—Of winding-up form—Contest games—War-cry used in contest games—Early marriage customs in games of line form—Marriage by capture—By purchase—Without love or courtship—Games formerly played at weddings—Disguising the bride—Hiring servants game—Marriage customs in circle games—Courtship precedes marriage—Marriage connected with water custom—“Crying for a young man” announcing a want—Marriage formula—Approval of friends necessary—Housewifely duties mentioned—Eating of food by bride and bridegroom necessary—Young man’s necessity for a wife—Kiss in the ring—Harvest customs in games—Occupations in games—Funeral customs in games—Use of rushes in games—Sneezing action in game—Connection of spirit of dead person with trees—Perambulation of boundaries—Animals represented—Ballads sung to a dance—Individual form games—Hearth worship—Objection to giving light from a fire—Child-stealing by witch—Obstacles in path when pursuing witch—Contest between animals—Ghosts in games—Arch form of game—Contest between leaders of parties—Foundation sacrifice in games—Encircling a church—Well worship in games—Tug-of-war games—Alarm bell ringing—Passing under a yoke—Creeping through holed stones in games—Under earth sods—Customs in “winding up” games—Tree worship in games—Awaking the earth spirit—Serpentine dances—Burial of maiden—Guessing, a primitive element in games—Dramatic classification—Controlling force which has preserved custom in games—Dramatic faculty in mankind—Child’s faculty for dramatic action—Observation of detail—Children’s games formerly an amusement of adults—Dramatic power in savages—Dramatic dances among the savage and semi-civilised—Summary and conclusion.