Counting-Out Rhymes
To decide who is to begin a game there are various counting-out rhymes. All the players stand in a circle, surrounding the one who counts. At each pause in the rhyme (which occurs wherever a stroke has been placed in the versions which follow) this one touches the players in turn until the end is reached. The player to whom the last number comes is to begin. This is one rhyme:—
Eena-a, | deen-a, | dine-a, | dust, |
Cat'll-a, | ween-a, | wine-a, | wust, |
Spin, | spon, | must | be | done, |
Twiddlum, | twaddlum, | twenty-one. |
O- | U- | T | spells | out. |
Others:—
Intery, | mintery, | cutery | corn, |
Apple | seed | and | apple | thorn; |
Wine, | brier, | limber | lock, |
Five | geese |in | a | flock; |
Sit and sing | by a spring |
O- | U- | T | and | in | again. |
One-ery, | two-ery, |
Ziccary | zan; |
Hollowbone, | crack-a-bone, |
Ninery, | ten; |
Spittery | spot, |
Must | be | done, |
Twiddledum, | twaddledum,
Twenty-one.
Ring | around | a ring-pot, |
One spot | two spot | three spot | san |
Bob-tailed | winnie-wack | tittero | tan |
Ham | Scram |
Fortune | man |
Singum | sangum | Buck! |