THE MIDDLE GAME
It is not possible to draw a distinct dividing line between the two stages of the game which are called the OPENING and the MIDDLE GAME. Strictly speaking the opening comprises only such moves as are NECESSARY for the development of the pieces, and any move which a player—without being compelled—makes with a piece that is already developed, ought to be regarded as a Middle-game move. To give an example: If after (1) P-e4, P-e5; (2) Kt-f3, Kt- c6; (3) Kt-c3, Kt-f6; (4) B-b5 Black plays Kt-d4, he deviates from the Opening and embarks on a Middle-game maneuver; for the Queen's Knight was already developed.
This does not mean that it is bad under all circumstances to make a Middle-game move during the opening stage of a game. But only such moves should be considered in cases of this kind as a player is fairly sure to make at any rate within the further course of the game with a view to increasing the mobility of the piece in question.
This is the main point. A second move made with a piece must improve its position, otherwise, common sense tells us, it is surely bad. For instance: After (1) P-e4, P-e5; (2) Kt-f3, Kt-c6; (3) B-b5, Kt-f6; (4) o-o, B-e7 there is no objection to White's playing (5) R-e1 as the Rook will very likely want to get into action in the e-file in any case, as soon as the development has progressed with P-d4, Kt-c3, B-g5, etc.
But if in an opening like (1) P-e4, P-e5; (2) Kt-f3, Kt-c6; (3) B-c4, Kt-f6 White plays (4) Kt-g5 for instance, or (4) B-d5, it is evident that he merely wastes time, for in the first case he places the Knight on a square from which he is sure to be driven away again as soon as the direct attack involved in his move has been warded off, and in the second case he moves the Bishop to a square which does not afford him any more mobility than the one on which he stood before.
As a rule only Rooks or Knights are in a position, during the opening, to add to their mobility by a second move; the Rooks by occupying a file which is liable to be opened by an exchange of Pawns, and the Knights by occupying a square in the center of the board.
The Knights are really more often under the necessity of making several moves in succession than any other piece, because they can never pass over more than one line at a time, and they may be required to hasten from one wing of the board to the other just as often as the other pieces. This is the reason why the most favorable spot for a Knight is a square in the center of the board; there he is always ready for an excursion to either wing.
The establishment of a Knight in the center can more readily be effected in Queen's Pawn openings than in King's Pawn openings. This will be evident from the following consideration:
In Queen's Pawn openings the squares e5 and e4 are the ones which are aimed at by the respective Knights. If the opponent exchanges the Knight with either his Queen's Knight or his King's Bishop, the Pawn which takes the place of the Knight in recapturing, gains control of two squares in the heart of the hostile camp. To illustrate this by a case which often occurs: If after (1) P-d4, P-d5; (2) Kt-f3, Kt-f6; (3) P-e3, P-c5; (4) B-d3, Kt-c6; (5) o-o, P-e6; (6) P-b3, B-d6; (7) B-b2, o-o; (8) Ktb1-d2, P-b6; (9) Kt-e5 Black plays Bxe5, White in retaking drives Black's King's Knight away depriving the King's wing of an important protection and also creating a weakness on d6, where White might be able at some later stage of the game to establish his Knight.
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DIAGRAM 45.
Another advantage of the position for White is that he can get his King's Rook into play by P-f4 and R-f3-h3, while Black's Rook cannot get to f6 as long as White has his Pawn on e5.
In King's Pawn openings the situation is different. Here the squares d5 and d4 respectively are the aim of the Knights which normally are posted on c3 and c6. However, as long as the opposing King's Knight can exchange himself for the advancing Queen's Knight there is no advantage in occupying the center. The position of Diagram 46 is a typical example. If White plays Kt-d5 he loses practically a move, as after Ktxd5, Pxd5 he has in no way improved the mobility of his men while it is Black's turn to move. In addition, White, by transferring his Pawn to d5, gives up his Pawn-center and blocks a diagonal which his Bishop could use, while Black, in retreating with his Knight to e7, gains a move towards the efficient use of the Knight on the King's wing.
All the same, the advance of the Queen's Knight in the center is one of the most important maneuvers in King's Pawn openings when it is properly prepared, and its consequences need thorough discussion.
The proper preparation consists in first fixing the object at which the Knight aims. This—from White's, the attacker's point of view—is the Knight f6. The developing move B-g5 serves this purpose in the most natural way, and a position arises similar to the one shown in Diagram 43 where Black prevented any further accumulation of white forces on f6 by B-e6. In the present case this move is of doubtful value as White, by P-d4, can force Black to give up his center-Pawn.
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DIAGRAM 46.
If Black is ready to admit that Kt-d5 is a disagreeable threat he will either exchange the Knight for his Bishop b4 or he will play Kt-e7 in order to take White's Knight should he go to d5. Ordinarily Black plays first Bxc3 and then Kt-e7. The reason is that this maneuver enables Black to get his Queen's Knight over to the King's wing while White's Bishop b5 is rather out of action, so that Black has a good chance to enter the battle on the King's wing with one piece more than White. Of course, White can get his Bishop into play again by placing him on c4. But he has to spend a move in doing so, which does not add to the completion of the development.
In the position of Diagram 46 Black would not take any steps to prevent Kt-d5 unless a threat is involved in this move which cannot be counteracted by the most natural continuation, which is the development of the Bishop c8. Indeed, there seems to be no reason why Black should not answer (1) B-g5 with B-g4 and (2) Kt- d5 with Kt-d4; for the Knight f6, who after Kt-d5 is attacked twice, is defended twice, and there is no possibility for White to attack the Knight again. On the other hand, the attack on the Bishop b4 is balanced by the attack on the Bishop b5, and if White were to withdraw his Bishop to c4 Black could withdraw his to c5.
However, in the position resulting after these moves (Diagram 47) White gets the upper hand because he is one move ahead in the attack on the opposing King's Knight. The danger of the concentration of two pieces on this Knight lies in the fact that Black is obliged to retake with the g-Pawn in case White exchanges on f6 and that thereby the squares f6 and h6 lose their natural protection.
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DIAGRAM 47.
Thus weak points are created of which White may find an opportunity to make use in a manner similar to the one illustrated by the discussion of Diagrams 26 and 29. On the other hand, Black gains an open file for his Rooks as soon as the g- Pawn is out of the way, and the exchange on f6 should therefore not be made until preparations for the occupation of the resulting weak spots are completed. The following variations will throw some light on this rather complex problem.
Supposing White wants to try the immediate exchange on f6, hoping that somehow or other he will be able to take advantage of the weakness resulting on f6 and h6. In exchanging he can give up either his Knight d5 or his Bishop g5. In both cases there are promising possibilities for attack, but Black, with correct play, can sufficiently defend himself and even get the better.
If White plays (1) Ktxf6 he has to lose a move before he can bring up other pieces to help in the attack, for after Pxf6 he must first move the Bishop g5. The only good square for the Bishop is h4 from where he maintains the pin on f6 which would become very dangerous for Black if he could not prevent White's Queen from entering on h6 or render the double threat on f6 ineffective in some other way. The logical continuation for Black is to answer (2) B-h4 with K-h8 in order to occupy the g-file with his Rook as soon as possible. Indeed, this is at the same time the best defense against White's threat, for if White now plays (3) Q-d2; Black replies Ktxf3+; (4) Pxf3, Bxf3; and he is the first to take advantage of the open g-file as his King has already made room for the Rook.
It would be dangerous for Black to play (3) …, Bxf3 instead of Ktxf3. For White would continue (4) Q-h6 and the only way for Black to prevent the disaster threatened on f6 is to give back the piece he just won: (4) …, Kt-e2+; (5) K-h1, Bxg2+; (6) Kxg2, R4-g8+; (7) K-h1, R-g6; or (6) …, Kt-f4+; (7) K- h1, Kt- g6. In either case Black's defense is very difficult.
The play outlined in the last variation suggests a better method for White to institute the attack in the position of Diagram 47. This is the preparatory move (1) Q-d2. (1) Bxf6 is obviously not as good, as Black can soon drive away the Knight d5 by P-c6, relieving f6 of all pressure.
In answer to (1) Q-d2, which threatens (2) Bxf6, (3) Q-h6, (4)
Ktxf6 and (5) Qxh7 mate, Black has three replies, namely: Bxf3 or
Ktxf3 or P-c6.
That (1) …, Bxf3 is not sufficient can easily be seen. White continues (2) Bxf6, Q-d7; (3) Kt-e7+/-, and Black must give up the Queen for the Knight as (3) …, K-h8 would be followed by (4) Bxg7+, (5) Q-g5+ and (6) Q-f6 mate. It is interesting to note that it is just the one move which White is ahead in the development that gives him the win. If he tried to checkmate Black by (3) Q-g5, P-g6; (4) Q-h6 he would be checkmated himself by (4) …, Kt-e2+ followed by Bxg2+ and Q-g4+, etc.
(2) …, Pxf6 would not be of avail either. The consequence would be: (3) Q-h6, Kt-e2+; (4) K-h1, Bxg2+; (5) Kxg2, Kt-f4+; (6) Ktxf4, Pxf4; (7) K-h1, K-h8; (8) R-g1, R-g8; (9) Rxg8+, Qxg8; (10) R-g1 and the mate can only be averted by the sacrifice of the Queen for the Rook.
The second defense which Black could try is (1) …, Ktxf3+; (2) Pxf3, Bxf3. Now (3) Bxf6, Pxf6; (4) Q-h6 would be fatal for White as Black plays K-h8 and there is no protection against the threat R-g8+. But White can again make a preparatory move which secures for him the victory. This is (3) P-h3, with the view to make room for the Rook by K-h2. The only way to counter White's threat is now P-c6. However, after (4) Ktxf6+, Pxf6; (5) B-h4, K-h8; (6) K- h2, R-g8; (7) R-g1, Q-e7; (8) R-g3 Black is unable to stave off defeat any longer. Whatever he plays, White succeeds in attacking f6 for the second time while Black has no second protection at his disposal. For instance, (8) …, B-h5; (9) Q-h6, B-g6; (10) R-f3—or (8) …, Rxg3; (9) Pxg3 and (10) Rf1.
The most interesting line of defense is the third one mentioned, that is (1) …, P-c6. After (2) Ktxf6+, Pxf6; (3) B-h4 a situation arises similar to the one discussed in the line of play commencing with (1) Ktxf6+, but with the big difference that White is now one move ahead in the attack. This is the move Q-d2 in answer to which Black was forced to make the move P-c6 which does not improve the constellation of the Black pieces in any way.
This one move is sufficient to secure for White an easy victory. After (3) …, Bxf3; (4) Q-h6, Kt-e2+; (5) K-h1, Bxg2+; (6) Kxg2, Kt-f4+; (7) K-h1, Kt-g6 the position of Diagram 48 is reached in which White can force the mate, or win Black's Queen in a most ingenious manner. If White tried to win by (8) R-g1, threatening mate in four moves through Rxg6, Qxg6, Q-h6 and R-g1 Black could sufficiently defend himself with (8) …, P-d5, unpinning the Pawn f7 and enabling B-e7, which would supply the much needed protection for the square f6. However, White can frustrate Black's intention by playing (8) P-d4!! If Black takes with the Pawn, (9) P-e5 follows forcing Pd6xe5 after which Black cannot any more intercept the diagonal of the Bishop c4 so that there remains no defense against (10) R-g1.
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DIAGRAM 48.
If, on the other hand, Black takes the Pawn d4 with his Bishop, White continues with (9) P-c3, B-c5; (10) Ra1- d1, again preventing the interception of the Bishop c4 and threatening R- g1. The consequence could then be: (10) …, K-h8; (11) R-g1, Q- e7; (12) R-d3, R-g8; (13) R-h3, Ktxh4; (14) Qxh7+ and (15) Rxh4 mate, or: (13) …, R-g7; (14) R-f3, Ra8-g8; (15) Bxf6, Q-d7; (16) R-h3 and the mate on h7 can only be avoided by the sacrifice of the Queen for the Rook.
The foregoing variations show conclusively that the position of Diagram 47 is lost for Black. The attack which White obtains after creating a weakness on f6 by the removal of the Pawn g7 cannot be effectively countered. The question arises, whether Black was at fault when disregarding White's threat to place his Knight on d5 and developing his Queen's Bishop or whether he had a chance to improve on one of the two following moves which led to the position of Diagram 47. Indeed, it lies near to try the same attack which White threatens to initiate by Q-d2 one move earlier by playing Q-d7 instead of B-c5. The fact, however, that this Bishop is not cooperating with the pieces on the King's wing makes a big difference and the most Black can obtain is apparently a draw. The continuation could be: (1) Ktxf6+, Pxf6; (2) Bxf6, P-h6; (3) P-c3, Ktxf3+, (4) Pxf3, B-h5; (5) K-h1, K-h7; (6) R-g1, R-g8; (7) R-g3. If Black's Bishop were on c5 instead of b4, White could not play R-g3 on account of Bxf2. He would have to make the preparatory move Q-e2 and he would be lost after R- g6, just in the same manner which was demonstrated in one of the above variations with attack and defense reversed. As it is Black cannot enter on h3 with his Queen without exchanging Rooks and so he is unable to take advantage of the weakness on f3. After (7) …, R-g6, (8) B-h4, B-a5 or c5, (9) P-d4 and Q-d3 the game probably ends in a draw as it is unlikely that White can realize an advantage from the doubled Pawn which he is ahead.
To the beginner the lines of play discussed in connection with Diagrams 47 and 48 will have appeared rather complicated. This they are, indeed, even for the experienced player; but it is by no means necessary to memorize any of the variations. The important thing to realize is the fact that in a position where both players have castled on the King's side, a dangerous weakness is created if the g-Pawn is forced to move, and if pressure can be brought to bear upon the two squares which through the move of the g-Pawn have lost their protection; moreover, that a method to create such a weakness is the pinning of the hostile King's Knight and the advance of the Queen's Knight in the center.
Another important point that the variations discussed will bring out to the observant reader is the order in which the different pieces take their turn in the battle. First come the minor pieces, then the Queen and then the Rooks. This, of course, is not a rule that has to be adhered to under all circumstances, but in most games it is a good rule to follow. The reason is obvious. The Rooks have no opportunity of making themselves useful until a file has been opened, while the Queen often finds an occasion to enter the battlefield on a diagonal. Only in such games can the Rooks be made to work at a comparatively early stage of the game, in which the players have not castled on the same sides of the board. For then the advance of the Pawns in front of the Rooks does not create weakness which endangers their own King.
The following middle game from a match of two masters furnishes an example. After White's seventh move the position of Diagram 49 was reached, in which Black continued with P-b5 with the view to playing B-g4 and Kt-d4. White replied (8) B-b3, B-g4; (9) Kt-e2. Better would surely have been B-e3, which develops a new piece. To allow the exchange of f3 which forces the g-Pawn out is dangerous because Black may castle on the Queen's side and storm with the Pawns of his King's wing.
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DIAGRAM 49.
From Black's next move, Q-d7, it is indeed apparent that he has decided on a maneuver of this kind. The game continued: (10) P- c3, Bxf3; (11) Pxf3, Q-h3; (12) Kt-g3, P-h5; (13) B-e3. He cannot play R-e1 on account of Bxf2+ followed by Qxh2+ and Qxg3. (13) …, P-h4; (14) Kt-h1, R-h6 and wins, for if White takes the Rook, Pxh6 opens the g-file and the other Rook occupies it with deadly effect.
In the last example it was easy for the Rooks to take an active part in the battle because a file was open which enabled them to bear down on the opposing King.
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DIAGRAM 50.
In the majority of cases no open file is available on the wing and the attack with the Rooks is then much more difficult. There is little use in advancing the Pawns on the wing on which the hostile King has castled unless one of them can be exchanged so that a line is opened which the Rooks can occupy. As a rule such an exchange is only possible in case one of the Pawns in front of the King has moved. In the position of Diagram 50 for instance, White is able to open the h-file by advancing the h-Pawn and exchanging it against Black's g-Pawn, while Black, who would like to use his Rooks in an attack on the Queen's wing, has little hope to open a file on that side of the board. If Black's g-Pawn were still on his original square, the advance of White's h-Pawn would be of no avail. Black would simply wait until the Pawn has advanced to h6 and then he would play P-g6 so that White's own Pawn would block the h-file for the Rook. In the above position, which occurred in one of six simultaneous games played by the author in a blindfold-exhibition, the attack developed as follows:
(1) P-h4 P-b5 (2) B-b3 Kt-a5 (3) P-h5 Ktxb3 (4) Pa2xb3 Q-a5
Black has succeeded in opening a line also, but he cannot get his Rooks working in it. His last move threatens mate in two moves by Q-a1; Kt-b1, Bxb2; but White simply defends himself first against this threat and then proceeds with his attack on the King's wing which is irresistible.
(5) K-b1 Kt-c6 (6) Pxg6 Pf7xg6 (7) B-h6 R-f7 (8) Bxg7 Rxg7
With this exchange White has weakened the defense around Black's King who has now only the Rook and himself to rely on for protection.
(9) Kt-g5 P-d5
Black opens the seventh rank in the hope that it will enable his Queen's Rook or his Queen to come to assistance. But so great is the advantage afforded White by the open h-file that he can sacrifice his Knight to break through Black's chain of defense and force the mate before Black has a chance to touch his Queen or his Rook.
(10) Ktxh7 Rxh7
If Q-c7 or Ra8-a7, White continues (11) Q-h6! Rxh7?; (12) Qxg6+,
K-h8; (13) Q-e8+, K-g7; (14) Rxh7+, Kxh7; (15) R-h1+, etc.
(11) Rxh7 Kxh7 (12) R-h1+ K-g7 (13) Q-h6+ K-f7 (14) Q-h7+ K-f6 (15) Q-h8+ K-e7 (16) R-h7+ K-d6 (17) Q-f8+ K-e5 (18) P-f4+ K-d4 (19) Q-f6+ K-e3 (20) R-h3+ K-d2 (21) Q-h4
and Black resigns as there is no defense against Q-f2.
Diagram 51 shows a similar example, the only difference being that it is not the advance of the Black Knight's Pawn but that of the Rook's Pawn which gives White an opportunity of opening a file for his Rooks. He will accomplish this by advancing his Knight's Pawn to g5 and exchanging him against Black's Rook's Pawn. If he does not want to play P-g4 on the first move, because Black could take the Pawn with his Knight, he can prepare the advance by R-g1. But he need not really fear the loss of the Pawn, because in taking him Black would himself open the g-file for White's Rook and White is sure to obtain an overwhelming attack. It would, of course, be futile for Black to try and stop the advance of White's g-Pawn by P-g5, as White would then simply open the Rook's file by P-h4 and Pxg5, quite apart from the fact that he could sacrifice his Bishop e3 for two Pawns, thereby depriving Black's King of all protection.
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DIAGRAM 51.
The play might proceed like this: (1) P-g4, P-g5; (2) Bxg5, Pxg5; (3) Qxg5+, K-h8; (4) Q-h6+, K-g8; (5) P-g5, Kt-e4; (6) Ktxe4, Pxe4; (7) P-g6, Pxg6; (8) Qxg6+, K-h8; (9) R-g1, etc.
Ordinarily both players castle on the same side of the board so that neither of them can advance his Pawns in an attack against the opposing King without weakening his own King's position. Only if a player holds more territory and has a greater number of pieces on the King's wing than the opponent he can embark on an attack which involves an advance of the Pawns in front of his King. Diagram 52 offers a typical example.
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a b c d e f g h
DIAGRAM 52.
Black has a preponderance on the Queen's side, while White has more mobility for his pieces on the King's side. Considering that Black cannot easily throw his men over to the King's wing, White can risk to loosen his Pawns on this wing without fearing that Black will be able to obtain a foothold on the weak points which are necessarily created by the advance of the Pawns in White's camp.
White will start the attack with (1) P-g4 and (2) Kt-g3. Then he threatens to occupy the dominating square f5 with his Knight, and Black has hardly any other move than P-g6; for if he permits Kt- f5 with the view to exchanging the Knight with his Bishop, he opens the g-file for White's Rooks. P-g6 on the other hand enables White to open the h-file by advancing the h-Pawn after the necessary preparations such as K-g2, R-h1, P-g5, etc.
In the vast majority of games files for the Rooks are not opened on the side but in the center of the board, as was explained in the discussion of the openings. The many advantages arising from the control of a center-file by the Rooks will be more fully analyzed in the illustrative games. Generally speaking it is easier to get the two Rooks into cooperation in the center than on the side of the board. This cooperation—usually effected by doubling in one file—is naturally very important and it is the main reason why it is desirable to castle as early as possible. Between the Rooks of a player who is prevented from castling there are, so to speak, no natural lines of communication and it takes so long to create artificial ones that in most cases the opponent can, in the meantime, force a victory through the combined efforts of his Rooks. Diagram 53 gives an example.
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a b c d e f g h
DIAGRAM 53.
It is White's move, and he will naturally think of a Rook's move as all the other pieces are already developed. The best move is probably (1) Rf1-d1. Ra1-d1 comes also into consideration but this Rook might be needed later on the c-file while the King's Rook certainly will have no chance to be developed in any but the d-file as long as the White e- and f-Pawns are still on the board. Black, in the game from which the above position is taken, replied B-c5, and White continued with (2) Q-c3, attacking the Bishop c5 and the Pawn g7 at the same time.
Black has only the choice between returning with the Bishop to f8 or capturing on e3. Naturally, he chooses the latter move as he cannot improve his position by a retrogressive play which still further retards his development. After Bxe3,(3) Qxg7, Bxf2+;(4) Kxf2, R-c2+; (5) K-g1, R-f8; there is not much hope for Black to bring his King's Rook in contact with the other pieces, while White may be able to double his Rooks in the Queen's file, which would decide the victory as Black has no possibility to counter the threat R-d8+ in the long run. White played (6) Kt-e5 with the intention to sacrifice the Knight on f7 in case Black should move his Bishop. Rxf7 would then be followed by Q-g8+ and Qxb8 or Qxe6 mate. Therefore, Black had to withdraw his Rook with (6) …, R- c7 and White simply played (7) R-d2 threatening to double. Black prevented this by B-a4, at the same time threatening P-f6, but after(8) Kt-g4, R-c2; (9) R-d4, Q-c8; (10) Kt-f6+, K-e7; (11) Q- g5 he resigned as now the square c1 is sufficiently protected while the threat Kt-g8++ cannot be parried.
The foregoing examples show that generally several moves are necessary in the middle game for Knights and Rooks to reach positions favorable for an active part in the attack. With the Bishops it is different. They can usually be developed on their first move to the square on which they are needed in the middle game for either attack or defense.
In King's Pawn openings as well as in Queen's Pawn openings White's Queen's Bishop is, in the majority of cases, used for pinning Black's King's Knight on g5 and Black's King's Bishop is placed on e7 to relieve the pin. The pinning of the King's Knight, however, is not advisable in positions in which the opponent has the option of castling to the Queen's side. After (1) P-e4, P-e5; (2) Kt-f3, Kt-c6; (3) B-c4, Kt-f6; (4) Kt-c3, B- c5; (5) P-d3, P-d6; for instance White should wait with B-g5 until Black has castled on the King's side. If he plays (6) B-g5, Black will answer B-e6; (7) o-o, Q-d7; and now White would only hurt his own game by exchanging on f6 as the open g-file is bound to aid Black, who will castle on the Queen's side, in an attack on the King's side.
In Queen's Pawn openings the move B-g5 is always good as Black cannot very well castle on the Queen's side on account of the open c-file in which White would soon obtain an overwhelming attack. Another good square for the Queen's Bishop is in Queen's Pawn openings b2 from where the Bishop supports the advance of the King's Knight to e5. In this case the Queen's Knight should be developed to d2 instead of c3 so as not to obstruct the line of the Bishop. The same holds good for the development of Black's Queen's Bishop.
In King's Pawn openings it is dangerous for the Queen's Bishop to leave the long diagonal in which he is originally posted as the opponent might threaten to gain a foothold in the f-line with a Knight, provoking a weakening move with the g-Pawn. The position of Diagram 54, which occurred in a game between Teichmann and Rubinstein in the Karlsbad Tournament, 1911, furnishes an instructive example. White played (1) P-a4, trying to make use of the advanced position of Black's b-Pawn for opening the a-file for his Rook, and Black replied B-b7. This crosses White's plan, as after (2) Pxb5, Pxb5; it would not be White but Black who would gain control of the a-line.
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1 | ^R | | ^B | ^Q | ^R | | ^K | |
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a b c d e f g h
DIAGRAM 54.
However, Black should not have withdrawn the Bishop from the King's wing, for White can now play his Queen's Knight via f1 and g3 or e3 to f5 unless Black weakens his Pawn position by P-g6. The proper way to answer White's first move would have been either B-e6 or P-b4. The latter is a Pawn move, but in the present case it cannot be considered a loss of time as White, too, has made a Pawn move which does not further his development.
The game went on as follows: (2) Kt-f1, Q-c7; (3) Kt-g3, P-g6; White's aim is accomplished. He has provoked a weakness which furnishes a mark for his attack. The way to conduct the attack— after completing the development by B-g5, will be to open the f- file for the Rook by advancing the f-Pawn. This advance can be prepared by P-h3 and Kt-h2. Of course, White would prefer to do without the move of the h-Pawn; but h2 is the only favorable square for the Knight f3, as neither from d2 nor from h4 he has an opportunity to help the attack while from h2 he may go to g4, bearing on both of the weak squares f6 and h6.
Black has little chance for counterattack. The only thing he can do is occupy the Queen's file with his Rooks and opening it by P- d5 and Pxe4. His Queen's Bishop, however, is badly placed in any case as he has no open diagonal to work in, and he will have to get back into play via his original square c8.
White's King's Bishop is not well placed either and is practically condemned to play the role of a Pawn by protecting the square d3 without, at the same time, attacking anything. There is, of course, a chance for him to be useful in the diagonal a2-g8. It may be said that in King's Pawn openings White's King's Bishop comparatively seldom has an opportunity to take an active part in the battle. He is mostly exchanged at an early stage of the game for Black's Queen's Knight or Queen's Bishop. In Queen's Pawn openings, however, he finds a great field of action in the unobstructed diagonal b1-h7. In this diagonal he can also be used in all openings starting with P-e4 in which Black does not advance his King's pawn to e5, as White can open the diagonal at any time by playing P-e5.
Generally speaking, Bishops should not be placed in diagonals which are obstructed by Pawns of their own army, and Pawns moves should be avoided which close a diagonal formerly open to a kindred Bishop. A striking illustration of the importance of this rule will be found in the play which developed in the position of Diagram 55 in a game between Teichmann and Dus Chotimirski in the Prague Tournament 1908. Black, on the move, played (1)…, Kt-e5, disturbing the symmetry of the position to his advantage by opening the diagonal of his Queen's Bishop without allowing White to make a similar maneuver. After (2) Ktxe5, Bxe5; (3) Q-e2, o-o; (4) Ra1-d1, Q-e7; White yielded the temptation to drive away the disagreeable Bishop e5 by (5) P-f4, a move which had to be followed up with the advance of the e-Pawn who otherwise would have remained very weak, not being protected by another Pawn.
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8 | #R | | | #Q | #K | | | #R |
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3 | ^P | | ^Kt| ^B | ^P | ^Kt| | |
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2 | | ^B | | | | ^P | ^P | ^P |
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1 | ^R | | | ^Q | | ^R | ^K | |
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a b c d e f g h
DIAGRAM 55.
The game went on as follows: (5) …, B-c7; (6) P-e4, B-b6+; (7) K-h1, Rf8-d8; (8) B-b1, Ra8-c8; (9) Rxd8+, Qxd8; (10) R-d1, Q-e7; (11) P-e5. This opens again the diagonal of the King's Bishop, but it closes that of the Queen's Bishop, and it is the advantage of the work done by his Queen's Bishop in the unobstructed diagonal which secures Black the victory, (11) …, Kt-d5; (12) Ktxd5, Bxd5; (13) Q-g4, Q-b7; (14) P-f5, R-c4; (15) Q-g3, R-f4!. White cannot capture the Rook on account of Bxg2 mate. (16) P-f6, P-g6. There is now no defense against R-f2 which attacks g2 and b2 at the same time. (17) B-a2, R-f2; (18) Bxd5, Qxd5! and White resigns as he loses his Bishop on account of the mating threat.
It remains to examine typical middle-game maneuvers with the Queen and with the Pawns. Little is to be said about the Queen. On account of her tremendous mobility she is liable at any time to initiate a dangerous attack in conjunction with one or more of the other pieces, and most of the examples given for the typical Rook's, Bishop's and Knight's maneuvers have also shown the methods by which the cooperation with the Queen can be effected. The main field of action for the Queen is the side on which the opponent has castled. In games, in which both players have castled on the same side of the board, and which, as stated previously, constitute the vast majority of cases it is dangerous to make excursions with the Queen to distant regions away from the King, as her retreat might be cut off, making impossible an adequate defense against an attack which the opponent might be able to initiate on the King's side with the help of his own Queen.
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3 | | | | ^Q | | | | |
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2 | ^P | ^P | ^P | | | ^P | ^P | ^P |
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1 | ^R | ^Kt| ^B | | ^R | | ^K | |
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a b c d e f g h
DIAGRAM 56.
In the position of Diagram 56 for instance, it would be very risky for White to take the Pawn a6. Black would play P-c4, cutting off the retreat of White's Queen, and then start a violent attack with his Queen in conjunction with the two Bishops. Another example is the position of Diagram 57 which occurred in a game between Capablanca and Bernstein in the San Sebastian Tournament 1911. White played (1) Kt-e2 and Black, in view of the threatening accumulation of white pieces on the King's wing, should not have risked to capture the Pawn a2, getting his Queen quite out of play.
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a b c d e f g h
DIAGRAM 57
He underestimated the danger and lost the game very quickly. The attack developed as follows: (1) …, Qxa2; (2) Kte2-g3, Qxc2. In taking the second Pawn Black loses another move. He might have tried Q-a5, threatening to exchange Queens with Q-b6. But it is doubtful whether he would have been able to save the game. White would, of course, have avoided the exchange by playing his King into the corner. (3) R-c1, Q-b2; (4) Kt-h5; this prevents the Queen from getting back into play via f6. The threat is now R-c3, cutting Black's Queen off from g7, and then Kth5xg7 and Qxh6. Black defends himself against this threat by (4) …, R-h8 with the intention to answer R-c3 with K-g8; but White's position involves so many threats that Black cannot provide a satisfactory protection. (5) R-e2, Q-e5; (6) P-f4, Q-b5; (7) Ktf5xg7 ! and wins, as Ktxg7 is followed by (8) Kt-f6+, (9) Ktxd7 and (10) P-f5 or P-e5 with overwhelming attack.
The most difficult problem in the conduct of the middle-game is the timely maneuvering with the Pawns. Although it is impossible to give a general rule which will apply to all cases it is a good principle to avoid Pawn moves in the middle- game just as carefully as in the opening, at least in the early stages of the middle-game. In the opening the argument against Pawn moves was the time loss connected with them from the point of view of development. In the middle-game it is mainly the weakness created by the Pawn move on the squares which were protected by the Pawn before he advanced. A square may be termed "weak" if it can be safely occupied by men which help the opponent in his attack, and this is generally possible if the square in question cannot any longer be defended by a Pawn. The great danger involved in the occupation by hostile pieces of such weak squares is evident if they are situated near the King, and examples of how the attack develops in cases of this kind have been discussed in connection with Diagrams 48, 49, 50 and 52. It is less apparent why a Pawn move should create a weakness if a center-Pawn or a Pawn on the Queen's wing is concerned. In the latter case, the possibility of deriving an advantage during the middle-game is rare, indeed; but the weakness produced by the Pawn moves invariably shows itself in the ending. In the position of Diagram 58 for instance, White wins on account of the weakness of the squares a6, c6, d5 and b5 from which his King can attack the Black Pawns as soon as the Queen and the Rook are exchanged. The following play may ensue: (1) R-e8, Rxe8; (2) Qxe8, Q-f8; (3) Qxf8 , Kxf8; (4) K-d3, K-e7; (5) K-c4, K-d7; (6) K-b5, K-c7; (7) K-a6, K-b8; (8) P-a4, K-a8; (9) P-a5, Pxa5; (10) Kxa5 and wins the c-Pawn. Or: (5) …, P-a6; (6) K-d5, K-d7.
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a b c d e f g h
DIAGRAM 58.
For the time being Black has the opposition so that White's King cannot advance any further; but White has so many more Pawn moves at his disposal than Black that the latter is soon forced to move his King allowing White to break in with his King at one or the other side. For instance: (7) P-a4, P-a5; (8) P-f4, P-f6; (9) P- g4, P-h6; (10) P-h3, P-g5; (11) P-f5; King moves, and White wins either the f-Pawn or the b-Pawn.
This example brings out another reason why it is advantageous to keep the Pawns of the wings back. In the ending positions frequently arise in which it is important to have some moves to spare in order to be able to maintain the opposition of Kings; and the player whose Pawns are farther back naturally has more spare moves.
A disadvantage which is liable to make itself felt in the middle game as well as in Rooks' endings as a consequence of Pawn moves on the wing is the opening of an adjoining file for a hostile Rook, as illustrated by the play in the positions of Diagrams 50, 51 and 54. In the middle-game this is also true of certain Pawns, as for instance in the following position which arises after the opening moves (1) P-e4, P-e5; (2) Kt-f3, Kt-c6; (3) P-d4, Pxd4; (4) B-c4, Kt-f6; (5) o-o, B-e7. The proper continuation is (6) R- e1, protecting the center-Pawn. The advance of this Pawn is entirely uncalled for. Not only does it enable Black to open the f-file for his Rook by advancing his f-Pawn, but it gives up the greatest advantage connected with the possession of a center- Pawn, that is the control of two center-squares. As long as White has his Pawn on e4, the two squares f5 and d5 are inaccessible to black pieces; as soon as the Pawn advances, however, he does not do Black any further harm, as the two squares which he controls after the advance are firmly in Black's hands on account of the two Pawns f7 and d7.
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2 | ^P | ^P | ^P | | | ^P | ^P | ^P |
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1 | ^R | ^Kt| ^B | ^Q | | ^R | ^K | |
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a b c d e f g h
DIAGRAM 59.
A game played with this opening proceeded as follows: (6) P-e5, Kt-e4; (7) B-d5, Kt-c5; (8) Ktxd4, Ktxd4; (9) Qxd4, o-o; (10) Kt- c3, P-d6; (11) B-e3, P-c6; (12) B-b3, P-d5; (13) Ra1-d1, K-h8; (14) Q-f4, P-f6. This decides the middle-game in Black's favor. Not only will he have superior mobility with his Rooks, but his two Bishops are much stronger than White's two minor pieces, especially as White's Bishop is shut in.
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3 | | | | | | | | |
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2 | ^P | ^P | ^P | | | ^P | ^P | ^P |
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1 | ^R | ^Kt| ^B | | ^K | ^B | | ^R |
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a b c d e f g h
DIAGRAM 60.
Moreover, Black has the better chances even in the ending, as he has a majority of Pawns on the Queen's wing. After all pieces have been exchanged, these Pawns would finally result in a passed Pawn, which White would have to stop with his King while Black can leisurely attack the Pawns of the King's side.
A disadvantage due to Pawn moves which up to now has not yet been discussed is the weakness of so-called "backward Pawns." A backward Pawn is one whose adjoining kindred Pawns have advanced while he is unable himself to advance far enough to obtain their protection from a frontal or diagonal attack. In the position of Diagram 60, for instance, Black would make his Queen's Pawn backward if he played P-c5; for if White handles the game right Black will never be able to advance the Queen's Pawn beyond d6, making him an easy mark for an attack in the d-file or in the diagonal h2-b8, and also hampering the mobility of Black's pieces in the center. The correct way for White to arrange his men would be to play P-c4 and after the development of the minor pieces to double the Rooks in the d-file. White's Queen's Bishop will be placed best on f4 from where he helps pressing on d6.
Diagram 61 shows a position which occurred in one of the match games played between Emanuel Lasker and S. Tarrasch for the World's Championship in 1908, and which furnishes a good illustration of the difficulties arising from a backward Pawn. The game proceeded as follows: (1) Ktxd6, Pxd6; (2) Ra1-d1, Q-f6; (3) P-c4, Rf8-e8; (4) Q-g4 (threatening Q-d7) B-c6; (5) R-e2; R- e4; (6) Q-g3, Q-e6 (threatening R-g4); (7) P-h3, R-d8. Black cannot protect the Pawn d6 as many times as White can attack him. It looks as if he could have taken the Pawn c4 with his Queen, but he was probably afraid of the weakness White would have provoked with B-h6, (8) Re2-d2, Re4-e5; (9) B-h6 ! Black cannot take the Bishop on account of Qxe5. (9) …, Q-g6; (10) B-f4 and wins, as the Pawn d6 as well as the Pawn c5 are doomed.
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8 | #R | | | #Q | | #R | #K | |
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5 | | | #P | | | | | |
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4 | | | | | ^Kt| | | |
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3 | | | | | ^B | | | |
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2 | ^P | ^P | ^P | | ^Q | ^P | ^P | ^P |
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1 | ^R | | | | ^R | | ^K | |
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a b c d e f g h
DIAGRAM 61.
In a position like that of Diagram 45 on White could play P-f4 without making his King's Pawn backward, as neither a frontal nor a diagonal attack on e3 is possible. Of course, he would have to see that the possibility of such an attack does not arise later on. For instance, he would not be in a position to take the Pawn c5 with the Pawn d4, as this would enable Black to use the diagonal a7-g1 for operations against e3.
The player who endeavors to adhere in all positions to the principles of Chess Strategy outlined in this chapter will rapidly improve his strength and acquire within a short time a much more intimate grasp of the game than others who have had years of practice without making clear to themselves the general laws which govern the outcome of every combination on the Chessboard.
The illustrative games analyzed in the following chapter do not teach anything new. They are merely examples of the application of the general principles to the continuous series of combinations which constitute a game of Chess. The author has chosen games from his own tournament practice as this naturally enabled a more thorough annotation than would have been possible to offer for games of other players.
IV ILLUSTRATIVE GAMES
GAME NO. 1
Played in the Championship Tournament of the Western States, 1917, at Lexington, Ky.
White Black
Jackson Showalter. Edward Lasker
(1) P-e4 P-e5 (2) Kt-f3 Kt-c6 (3) B-b5 P-a6
As explained previously this move cannot be regarded as loss of time as White has to either retreat with the Bishop, adding nothing to his development, or exchange on c6, helping Black's development by opening a line for the Bishop c8.
(4) B-a4 Kt-f6
The move B-c5 which Black might consider instead of Kt-f6 is not to be recommended as White would reply P-c3 and then force the exchange of Black's center-Pawn by P-d4. The complete control of the center which White would gain in the further course of the game would soon give him an overwhelming attack. For instance: (4) …, B-c5; (5) P-c3, Kt-f6; (6) o-o, o-o;
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7 | | #P | #P | #P | | #P | #P | #P |
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6 | #P | | #Kt| | | #Kt| | |
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5 | | | | | #P | | | |
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4 | ^B | | | | ^P | | | |
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3 | | | | | | ^Kt| | |
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2 | ^P | ^P | ^P | ^P | | ^P | ^P | ^P |
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1 | ^R | ^Kt| ^B | ^Q | ^K | | | ^R |
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a b c d e f g h
DIAGRAM 62.
(7) P-d4, Pxd4; (8) Pxd4, B-b6; (9) P-e5, Kt-e8; (10) P-d5, Kt- e7; (11) P-d6, Pxd6; (12) Pxd6, Kt-g6; (13) B-g5, etc.
(5) P-d3
It is customary for White to castle at this point. P-d3 is certainly a good move as it enables the development of the Queen's Bishop, but o-o is very likely better as it reserves the option of advancing the Queen's Pawn either one or two squares. When advancing the Pawn two squares White has to avoid the following trap: (5) o-o, B-e7; (6) P-d4, P-b5; (7) B-b3, Pxd4 (not Ktxd4 on account of (8) Bxf7 and (9) Ktxe5 +); (8) Ktxd4 ??, Ktxd4; (9) Qxd4, P-c5 followed by P-c4 winning the Bishop. What White can try in this variation is the Pawn sacrifice (8) P- c3, Pxc3, through which he obtains a considerable advantage in the development of the pieces.
After (5) o-o White threatens to win the Pawn e5 by (6) Bxc6 and (7) Ktxe5, as now Q-d4; (8) Kt-f3, Qxe4 is not possible on account of (9) R-e1. Black has various ways to counter this threat. He can either defend the Pawn by P-d6 or play B-e7 with the view to capture the Pawn e4 in case White should take the Pawn e5, or, finally, he can capture the Pawn e4 at once.
All of these three variations are playable for Black although it appears that White obtains a slight advantage however Black continues. This opening is consequently a great favorite in modern Tournament play.
[Footnote: Following are the two main variations which have been adopted in the practice of the Masters:
A. (5) o-o, B-e7; (6) R-e1 (protecting the Pawn e4 so that Black has to defend himself against Bxc6 and Ktxe5), P-b5; (7) B- b3, P-d6; (8) P-c3 (preserving the Bishop against the exchange threatened with Kt-a5), Kt-a5; (9) B-c2, P-c5; (10) P-d4, Q-c7. Now the Pawn e5 is sufficiently protected and Black threatens to exert pressure on d4 by playing B-g4 and Kt-c6. It might seem that White can ignore this threat and as soon as d4 attacked either exchange the Pawn on e5 or advance him to d5. However, the former maneuver would open the d-file for Black's Rooks and the latter would not be very good either before Black has castled; for the advance of the d-pawn closes the center-files permanently for the Rooks so that Black's King is safe in the center while White may have to face an attack on the King's wing which Black might initiate by storming with the h and g Pawns.
For all these reasons White is justified in making the waiting move (11) P-h3, which safeguards the square d4 against the indirect attack B-g4 and at the same time prepares an attack along the lines of the one discussed in connection with Diagram 52. After (11) …, Kt-c6; (12) B-e3, o-o; White can safely advance the Queen's Pawn and then launch the attack referred to above.
B. The second variation arising from the position of Diagram 62 is (5) o-o, Ktxe4. It seems rather dangerous for Black to take the Pawn as long as his King is in the e-file which White can occupy with his Rook; but after (6) R-e1, Kt-c5; (7) Ktxe5, Ktxe5; (8) Rxe5 +, Kt-e6, White has not much attack and for this reason the opening is generally treated in a different way. As the strongest move is considered (6) P-d4. Black can hardly take this Pawn as R-e1 and Ktxd4 would follow threatening to win a piece; but he may try to maintain his Knight on the dominating square e4 by (6) …, P-b5; (7) B-b3, P-d5. After (8) Pxe5, B-e6; (9) P-c3 (again providing a retreat for the Bishop), B-e7; (10) Ktb1-d2, Black's best continuation is probably Ktxd2; (11) Qxd2 (not Bxd2 on account of B-g4); Kt-a5 or o-o. The maneuver (10) …, Kt-c5; (11) B-c2, P-d4, which was tried in several recent tournaments, is of doubtful value as Black loses control of the important center-square e4. White can use this square for an attack on the weak point c6 as follows: (12) Kt-e4, Pxc3; (13) Ktxc5, Bxc5; (14) B-e4, Q-d7; (15) Q-c2, B-d5 (in order to answer R-d1 with Bxe4); (16) B-g5, and Black does not seem to have a satisfactory defense. For instance (16) …, B-b6; (17) Ra1-d1, Bxe4; (18) Qxe4, Q-e6; (19) R-d6 or (16) …, Bxe4; (17) Qxe4, Pxb2; (18) Ra1-d1, P-b1 (Q); (19) Rxb1 followed by R-c1.]
(5) … P-b5
The simplest and probably best way to defend the Pawn e5 against the threat Bxc6 and Ktxe5 is P-d6 without P-b5.
(6) B-b3 P-d6
The alternative was B-c5. White could then not have captured the
Pawn e5 by (7) B-d5, o-o; (8) Bxc6, Pxc6; (9) Ktxe5 on account of
Q-d4, threatening mate on f2 and attacking the Knight.
+———————————————————-+
8 | #R | | #B | #Q | #K | #B | | #R |
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7 | | | #P | | | #P | #P | #P |
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6 | #P | | #Kt| #P | | #Kt| | |
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5 | | #P | | | #P | | | |
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4 | | | | | ^P | | | |
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3 | | ^B | | ^P | | ^Kt| | |
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2 | ^P | ^P | ^P | | | ^P | ^P | ^P |
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1 | ^R | ^Kt| ^B | ^Q | ^K | | | ^R |
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a b c d e f g h
DIAGRAM 63.
(7) Kt-g5
This attack with two pieces in the early stage of the opening is contrary to the general principles of strategy. White wins a Pawn but this cannot be considered an adequate equivalent for the time he loses in doing so. He neglects his development and he is bound to suffer for that sooner than he can make the weight of his extra-Pawn felt.
(7) … P-d5 (8) Pxd5
Black cannot recapture the Pawn as this would give White an occasion to initiate a violent attack starting with the sacrifice of the Knight on f7, thus: (8) …, Ktxd5; (9) Ktxf7, Kxf7; (10) Q-f3+, K-e6 (the Knight d5 has to be protected); (11) Kt-c3, Ktc6-e7; (12) o-o, followed by R-e1, P-d4, etc. The exposed position of Black's King is well worth the piece which White has sacrificed.
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8 | #R | | #B | #Q | #K | #B | | #R |
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7 | | | #P | | | #P | #P | #P |
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6 | #P | | #Kt| | | #Kt| | |
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5 | | #P | | ^P | #P | | ^Kt| |
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4 | | | | | | | | |
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3 | | ^B | | ^P | | | | |
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2 | ^P | ^P | ^P | | | ^P | ^P | ^P |
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1 | ^R | ^Kt| ^B | ^Q | ^K | | | ^R |
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a b c d e f g h
DIAGRAM 64.
(8) … Kt-d4
With this move Black crosses White's plans by exchanging the Bishop who was to play the main part in the attack, and, as a consequence, the Knight g5 does not have a chance to do any useful work either.
(9) P-d6
Opening again the diagonal of the Bishop and getting rid of the advanced Pawn by exchange before Black has an occasion to capture him.
(9) … Ktxb3 (10) Pxc7 Qxc7
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8 | #R | | #B | | #K | #B | | #R |
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7 | | | #Q | | | #P | #P | #P |
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6 | #P | | | | | #Kt| | |
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5 | | #P | | | #P | | ^Kt| |
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4 | | | | | | | | |
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3 | | #Kt| | ^P | | | | |
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2 | ^P | ^P | ^P | | | ^P | ^P | ^P |
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1 | ^R | ^Kt| ^B | ^Q | ^K | | | ^R |
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a b c d e f g h
DIAGRAM 65.
Black could regain his Pawn by Q-d5; (11) Pa2xb3, Qxg2; (12) Q- f3, Qxf3; (13) Ktxf3, B-b7; (14) K-e2, B-d6 and Bxc7; but in doing so he would give up his advantage in development, which, as the further course of the game proves, is much more valuable.
(11) Pa2xb3 B-b7 (12) o-o P-h6!
If Black proceeded to develop his pieces indiscriminately, his advantage would soon vanish. White needs only two moves—R-e1 and Kt-e4—to paralyze the effect of Black's powerful Queen's Bishop and to regain control of the center where at present Black has the upper hand on account of his center-Pawn.
(13) Kt-f3 B-d6 (14) R-e1 o-o (15) Ktb1-d2 Ra8-d8 (16) P-c3
White does not risk Kt-e4 as Black, after Ktxe4; (17) Pxe4, can uncover the Rook by B-b4 attacking White's Queen and Rook at the same time. White's only defense would be (18) B-d2 or Kt-d2, but he would pin himself badly in either case and Black would obtain an overwhelming attack by P-f5, which enables his King's Rook to join the fray.
With P-c3 White protects himself against B-b4 and now actually threatens to interrupt the diagonal of Black's Queen's Bishop. Black will naturally try to prevent this and the first move which presents itself for the purpose is P-e4, opening a line for the Bishop d6 and the Queen at the same time. At first sight the move does not seem playable as on e4 the Pawn is three times attacked and only twice defended; but White cannot withdraw both the Knight d2 and the Pawn d3 from the Queen's file on account of the threat Bxh2+ winning the Queen for Rook and Bishop. Black can, therefore, safely advance the Pawn.
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8 | | | | #R | | #R | #K | |
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7 | | #B | #Q | | | #P | #P | |
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6 | #P | | | #B | | #Kt| | #P |
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5 | | #P | | | #P | | | |
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4 | | | | | | | | |
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3 | | ^P | ^P | ^P | | ^Kt| | |
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2 | | ^P | | ^Kt| | ^P | ^P | ^P |
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1 | ^R | | ^B | ^Q | ^R | | ^K | |
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a b c d e f g h
DIAGRAM 66.
(16) … P-e4 (17) Pxe4 Ktxe4 (18) Q-c2
Now that the Queen has left the d-file, unpinning the Knight, something must be done for the Knight e4 who is twice attacked and only once protected. Two moves come into consideration. One is P-f5 which maintains the Knight in the dominating center- position, as White cannot take him without opening the f-file for Black's Rook and losing the Pawn h2 who needs the protection of the Knight f3. The other is Ktxd2, winning the Pawn h2 right away no matter whether White retakes with the Bishop or with the Knight. Which of the two moves is the better is difficult to say and is more or less a matter of temperament. A player who prefers a slow and sure advance will choose P-f5. A player who likes a faster pace will start the hand-to-hand fight without delay by Ktxd2. It is the latter move on which Black decides.
(18) … Ktxd2
White now faces the dilemma whether to recapture with the Bishop or with the Knight. If he takes with the Bishop Black exchanges on f3, breaking up White's chain of Pawns, and he regains his Pawn by Bxh2. If he takes with the Knight, Black also wins the Pawn h2, but the other Pawns in front of the King remain intact. The drawback to the latter continuation is, however, that White's development is delayed for another two moves, as the Queen's Bishop is shut in. For this reason White decides on Bxd2, probably also hoping that he will be compensated for the broken Pawn position by an attack in the g- or h-file which Black's maneuver opens.
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8 | | | | #R | | #R | #K | |
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7 | | #B | #Q | | | #P | #P | |
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6 | #P | | | #B | | | | #P |
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5 | | #P | | | | | | |
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4 | | | | | | | | |
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3 | | ^P | ^P | | | ^Kt| | |
|———————————————————-|
2 | | ^P | ^Q | #Kt| | ^P | ^P | ^P |
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1 | ^R | | ^B | | ^R | | ^K | |
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a b c d e f g h
DIAGRAM 67.
(19) Bxd2 Bxf3
The fact that Black has to exchange his well placed Queen's Bishop in order to win the Pawn h2 was very likely another reason which induced White to retake with the Bishop.
(20) Pxf3 Bxh2+ (21) K-g2
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8 | | | | #R | | #R | #K | |
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7 | | | #Q | | | #P | #P | |
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6 | #P | | | | | | | #P |
|———————————————————-|
5 | | #P | | | | | | |
|———————————————————-|
4 | | | | | | | | |
|———————————————————-|
3 | | ^P | ^P | | | ^P | | |
|———————————————————-|
2 | | ^P | ^Q | ^B | | ^P | ^K | ^B |
|———————————————————-|
1 | ^R | | | | ^R | | | |
+———————————————————-+
a b c d e f g h
DIAGRAM 68.
A general survey of the position shows clearly that Black has the advantage. His Rook d8 is ready to take part in the battle while White has to make several preparatory moves with his Rooks before he can make use of them on the King's wing, the only part of the board where they have a chance to be effective. In the e-line which White's Rook controls at present, there is no tangible object for an attack.
Moreover, White's King is rather exposed while Black's King is safely entrenched behind his Pawns.
A good continuation for Black, which presents itself at first thought, is R-d6, enabling the doubling of the Rooks in the d- line or the participation of the Rook d6 in a fight on the King's wing.
(21) … R-d6 (22) R-e4
White cannot take the Bishop h2 as Rxd2 would win the Queen. (22) P-f4 would not be good either as Black would reply Q-d7, threatening Rxd2 as well as Q-g4+; Kxh2, R-g6 and mate in two moves.
With R-e4 White attempts to protect his King by R-g4 against attacks in the g-file, and Black naturally tries to foil this attempt.
(22) … P-f5 (23) R-h4
Black has now to decide whether he should withdraw his Bishop to e5 or counterattack White's Bishop by Q-d7 or Q-d8 or Rf8-d8. The counterattack looks better as it threatens to force an entrance for the Rooks in the second rank, displacing White's Queen and attacking the King from the flank. The withdrawal of the Bishop would give White time to play his Queen's Rook over to the King's wing.
The most forcible of the three moves available for the counterattack is Q-d8, which attacks the Rook h4 too, thereby depriving White of the possibility to save his Bishop by flight.
(23) … Q-d8 (24) Rxh2 Rxd2 (25) Q-c1
White's Queen has now hardly any mobility and in addition she shuts off the Queen's Rook from the King's wing. Black, on the other hand, can easily get his Rooks to cooperate by doubling them either in the d-file or in the second rank. He decides on the former alternative because the control of the Queen's file keeps White's troops separated in two parts which have little or no communication with each other, while Black's pieces are ready for concentration on the King's wing at any moment.
(25) … Q-g5+ (26) K-h1 Rf8-d8 (27) Q-e1
With the intention to play Q-e6+, thereby gaining time to swing over the Queen's Rook to the King's wing.
(27) … K-h7
(28) Q-c1
+———————————————————-+
8 | | | | #R | | | | |
|———————————————————-|
7 | | | | | | | #P | #K |
|———————————————————-|
6 | #P | | | | | | | #P |
|———————————————————-|
5 | | #P | | | | #P | #Q | |
|———————————————————-|
4 | | | | | | | | |
|———————————————————-|
3 | | ^P | ^P | | | ^P | | |
|———————————————————-|
2 | | ^P | | #R | | ^P | | ^R |
|———————————————————-|
1 | ^R | | ^Q | | | | | ^K |
+———————————————————-+
a b c d e f g h
DIAGRAM 69.
The Queen cannot leave the first rank on account of the threat R- d1+. It lies near for Black to try to force her out by attacking the square d1 once more with the Queen, thereby threatening to win the Queen for a Rook by the check on d1. He can accomplish this by playing the Queen into the d-file behind the Rooks.
(28) … R-d6 (29) P-c4
Apparently White does not recognize Black's intention, or he would have played (29) Q-f1 in order to answer Q-d8 with (30) R- e1, R-dl; (31) K-g2. But Black would then also have had an easy win by playing (29) …, Rxb2 and doubling the Rooks in the second rank.
(29) … Q-d8 (30) Q-c3
The only alternative to save the Queen was K-g2, but then R-d1 would have won a clear Rook.
Black now enforces a mate in ten moves: R-d1+; (31) Rxd1, Rxd1+; (32) K-g2, Q-g5+; (33) K-h3, R-g1; (34) Q-d4, Q-h5+; (35) Q-h4, Qxf3+; (36) Q-g3, Rxg3+; (37) Pxg3, P-f4; (38) K-h4, Qxg3+; (39) K-h5, Q-g5 mate. This instructive game was not lost through a faulty combination but on account of loss of time in the opening which could not be regained.