DIBBS.

This is the English name for Jack-Stones.

Where a number of children are playing together, test who can pick up the greater number without dropping any, within ten minutes.

The oldest child should keep count, and also watch the time, in order that no mistakes occur. The counter should have each of the players’ names written on a slate or piece of paper, with sufficient room for his scores. When a Dibb or Jack-Stone has been dropped, this party must commence afresh. He, however, may yet win; for his opponents may drop many more Dibbs than he. The only score to count is after the last Dibb has been dropped. A player might have reached a score of thirty or more, but having failed to catch his Dibb, it drops and he must now count one, two, and so on without regard to former count.

When the ten minutes have expired, the counter should call “Game,” and the players must stop on the second.