LONDON
STREET
GAMES
By the same Author
FOUNTAINS IN THE SAND
OLD CALABRIA
(Published by Martin Secker)
SIREN LAND
(Published by J. M. Dent & Sons)
LONDON
STREET GAMES
By
NORMAN
DOUGLAS
LONDON
THE ST. CATHERINE PRESS
STAMFORD STREET, S.E.
First Published 1916
TO HIS FRIEND
L·K
THIS BREATHLESS
CATALOGUE
LONDON
STREET GAMES
There’s not much for us to do, down our way—in the way of sports, I mean. Nothing at all, in fact. When we come home from work we generally go straight indoors and have a lay-down, and a cup of tea and a pipe; or else we go out and watch a match somewhere. There’s always the “Three Swans”, of course....
But the youngsters get on all right—seem to, at all events. Some of them have got bats and stumps or footballs, and off they go into the park; and some of the girls have got shuttlecocks, and off they go. But most of them haven’t, you know; so they just lark about where they are. Paper-chase and ROUNDERS, for instance; you know those? They’re plain sailing. But some of these games, like EGG-IN-CAP (also called EGGET), are rather complicated; and as to MONDAY-TUESDAY (or NUMBERS; another kind of egg-in-cap)—it would take me till next Saturday week to explain it. Perhaps you can make it out from this description:
“After clipping the throer calls out the name of the day in the weke and the chap whats taken that day has to catch if he misses it they all run away and shout no Egg if I move—becose if they dont the throer can say a egg if you move—& that helps to make the quantity of the Eggs. The Misser of the ball throes it at one of the player and if he misses it is a egg to him and if he hits its a egg to the one he hit. After the throer has hit his man—the man has to throw it up again. If one of the player catch the Ball they throw it up again and call out the name, the total of egg to get you out is three. After the game is over the winner has clockwork on the Losers; they each stand up against a wall wile the winner throes at their heads with the ball. They can also claim 3 Hard throes or six soft ones.”
Now you know how it’s done.
Then there’s QUEENIE, which is really a girls’ game. One boy stands on the kerbstone with his back to the street, and they call him Queenie. He throws a ball backwards over his shoulders into the street, where four others are standing to catch it. As soon as one of them has it, they all hold their hands behind their backs, and then Queenie has to turn round and face them and guess who has the ball. If he guesses right, he goes on being Queenie; if not, the boy who has the ball takes his place.
Why they call it QUEENIE? Because that happens to be its name. Aunt Eliza, who has travelled all over the place and can explain mostly everything (or thinks she can) tells me that QUEENIE is a Chinese game and that she has seen it played there and that it must have come to London over the docks. I daresay it did. But the worst of Aunt Eliza is that you never know whether—
There are other ball-games, such as HOT RICE and FRENCH CRICKET and FOOTBALL-CRICKET and FIDDLE-DE-DEE and PALM OVER (a rough game) and CATCH (also called TEASER), which goes not as you think it does, but like this—
“Two boys stand at each side of the road and one in the middle, that’s Hee. One of them tries to get the ball over middle’s head for the other to get it but if middle gets it the throer goes Hee”—
and WALL-BOUNCING and KING and MISSINGS OUT and FRENCH FOOT and KNOCKING UP THREE CATCHERS and SWOLO (rather like hockey) and DAYS OF THE YEAR and PUNCH-BALL and BOUNCE-BALL and TOUCH IT RUN and HUNDRED WINS (where you knock bricks out of a ring with a ball) and ONE-TWO-THREE-AND-A-LAIRY (I wish I knew what a-lairy meant) and ALONG THE ROW and UNDER THE ROW and ACROSS THE ROW and RABBIT IN THE HUTCH and FIVE-TEN and BASE (or DOLL) and WALLIE (because played against a wall) and STRIKE UP KNOCK DOWN and IN THE HAT and DUSTHOLES, and no doubt many more. But however many I might tell you, there are not nearly as many as there ought to be.
Why not?
Well, Mr. Perkins—he works with the firm of Framlingham Brothers (Limited), a likeable well-spoken gentleman, and he often watches the children playing and sometimes we have a talk about things at the “Three Swans”—Mr. Perkins says, speaking of ball-games, exactly what I always say, which is this: that there’s a difficulty about ball-games, which is this: that most of them generally need a ball; meaning you can’t play with a ball unless you have a ball to play with. And you generally haven’t got one—meaning the children. And then the trouble begins. Because then you have to start thinking about something that doesn’t need a ball.
Somebody or other may have a top, for those who care about this kind of game. Top-games are not as fashionable as they used to be; still, there are a good many of them left. You can play TOP-FOOTBALL, and SKATING, and GRULLEY (also called GROWLEY, or GROWLING KEEPS, or PLACING), and GETTING IN THE RING, and SENDING MESSAGES, and GULLEY HOLE (or HULLY-GULLY) and FLY DUTCHMAN and BACK SCALINGS and TRACING and RAILWAY LINE and MOUSETRAP (where you have to get the string wound round the top as it spins) and CHUCKING and GRUDGES and GULLEY KEEP TOP and GULLEY KNOCK ABOUT and FETCHING HOME, and PEG IN THE RING, and BOAT-RACE, and PEGGING, and LIVE O’S, and CHIPSTONE. For CHIPSTONE you need hard smooth ground and some pebbles and this is how you play it:
“Two lines about 6 ft apart are drorn. A boy first puts his stone on a place half-way between the two, he spins his top picks it up and makes it spin in the palm of his hand and chips his stone towards the line. The first boy who gets his stone beyond the line he wins.”
I used to know quite a good deal about tops, but it’s quite a while since I played, and I have forgotten half their names, and couldn’t describe them if I tried. I can only remember peg-tops, whipping-tops, mushrooms, klondykes, tomtits, boxers (made of boxwood), racing tops, corkscrews, clodhoppers, humming tops, Russian tops, Jews’ tops, Japan tops (rather flatter at the end than the usual kind), French tops (red and white on the top, with a little thing for tying a piece of string on, to spin with), and window-breakers, which are rather like mushrooms.
And the dumb-bargee.
Ever heard of a dumb-bargee? It’s a kind of top after the style of a klondyke. It’s too heavy to rise from the ground like a racer. You simply can’t get a rise out of a dumb-bargee. Perhaps that accounts for the name. Because it’s easy enough to get a rise out of an ordinary bargee, isn’t it? And when you do, he’s not exactly what you call “dumb”, is he? Not the bargees I’ve known.
And if you have no tops, you can make up games with your caps or boots or jackets. Dead man’s rise (also called DEAD MAN’S DARK SCENERY or COAT) is one of these jacket-games, where one party has to hide, covered up in their coats. Shoe-games are rather commoner—there’s SIZE OF YOUR BOOT (one boy has to be blindfolded for this), and BOOT IN THE TUB, and NAILS, and COBBLER COBBLER MEND MY SHOE. But the commonest are the cap-games. Here are some of them: CHIMNEY-POTS (or UPSETTING THE CHIMNEY); HAT UNDER THE MOON; MOUSE IN TRAP; SAUSAGE; KNOCK HIM DOWN DONKEY; PULL FOR THE SHORE SAILOR; SUGAR AND MILK; HOP O’ MY THUMB; TOUCH-CAP. In the three last you have to go “through the mill”, if you fail. Nuts in cap is played with caps and crackers (Spanish nuts); in HITTING THE SUN you must throw your cap at your opponent’s at about twelve yards distance; other cap-games are QUOITS (with folded-up caps), and FIRE ENGINES, and SHYING OVER THE MOON, and SHOOTING THE STARS, and PILING THE DONKEY, and CAP IT, and WHERE’S THIS LITTLE HAT TO GO, and SALLY ROUND THE JAM-POT (with piled-up caps), and BALL IN CAP, and RUN A MILE FOR A HALF-PENNY, and HOOK AND CAP, and HOT SOUP, and FOX COME OUT OF YOUR DEN, and THROW OVER, and MILLER’S SACK, and WHACK CAP, and HATCHING EGGS, and UNDER THE GARTER. All these are played with caps, and some of them, such as FLIES (or SALLY) ROUND THE JAM-POT, are really duty-games, of which I must tell you later on.
And if you have no caps, which you sometimes haven’t, you must just find something else to play with. Buttons, for instance—everybody knows the old game of BUTTONS (or BANG-OUT, or BANGINGS) where you pitch them against a wall and have to measure the intervals between them with the span of your fingers and always end up with a row about cheating distances. You can make a fine gamble out of BUTTONS if you play the same game with halfpennies; you can win quite a lot, when there are no coppers about....
But nobody need play for money unless they like, and, anyhow, I don’t care to talk about these things. Because, of course, our boys don’t gamble, and there’s an end to it. They never try to make money, like some do, out of silly tricks like BRAG, and BOOKS, and SPIN UP THE PENNY, and RAPS ON THE BUGLE, and NAP, and TRUMP, and BEAT YOUR NEIGHBOUR OUT OF DOORS, and MY BIRDIE WHISTLES, and POLISH BANKER, and DONKEY, and TUPPENCE YOU HEAD IT, and PITCHING UP THE LINE (double or single), and SHOVE HA’PENNY, and NEAREST THE LINE TAKES, and CHUCK-FARDEN, and PONTOON,[A] and PIEMAN, and ODD MAN SPINS, and ON THE STICK, and GUESSING WITH THREE CARDS, and GUESSING WITH SIX CARDS, and ANCHOR-CROWN-HEAD, and PITCH AND TOSS and BLIND SAM and OVERS KEEPS—or whatever all these things are called; no, not our boys. They never climb down to the cut[B] on a Sunday afternoon like some people do—although, as a matter of fact, it’s a pretty safe place just now, because only three weeks ago a couple of peelers were chucked into the water for interfering.
Many of these sports are played with cigarette-cards or with ordinary playing cards, or with either; and I might tell you the names of some of those of the first kind, seeing that the lads have to play their card-games out of doors, hereabouts, if—if it weren’t for the gambling they lead to. For instance, there’s KNOCKING DOLLY OUT O’ BED where you lay down three for a king, two for a jack, one for a queen and none for an ace, and—well, there you are! You must just come and ask some of the boys higher up the street; maybe they’ve heard of the game[C]. Ours are respectable. Gambling is forbidden by law, and they know it. That’s why you have to be so darned careful not to get copped.
Or you can play with tins, or bits of metal and wood, or with nuts. In THROWING THE NICKER (or TIN ON THE LINE) you really ought to use a piece of lead or tin, or an old key, but sometimes you haven’t got one, and then you must put up with a slate; and the same with NIXIE and PITCH OUT and PITCHING ON THE HAT and PITCHING IN THE HAT and BULLS EYE and ONE, TWO, THREE and OVER THE LINE. There are many tin-can games, such as TIN-CAN BUMP and TIN-CAN JUMP and TIN-CAN CATCH and TIN-CAN FISHING and TIN-CAN FETCH IT and TIN-CAN RACING and TIN-CAN GO IT and TIN-CAN TOUCH and TIN-CAN HIDE IT and TIN-CAN HAVE IT and COCK-SHY and CATCH THE RIDER and PITCHING UP THE WALL. The best of all of them is TIN-CAN COPPER (or KICK-CAN POLICEMAN) which goes like this:—
“You get a tin and place it on the road. You then toss up who is to be tin-can copper. After the one is found you throw it up the street & then go and hide. The one who has to go after the can must not turn round and must come back backwards. When he has got back he puts the tin down & then looks to see if he can see you—if he see you he points were you are and shout your name & Bangs the can down three times, if he does not see you you can creep up and steal the can & fling it up the road again and all of them can hide. The last one caught is the Tin-can-Copper”.
There are different ways of playing TIPPIT and I can’t stop to explain them; one is played with sticks, and one without, and another with tin; and you can play tippit with a top and a coin; in fact, it’s one of those names, like “fire-engines” or “pitching up the line”, that don’t mean anything in particular and are used for all kinds of sports. With sticks you can also play CUNJER, and CATCHING THE FALLING WAND (a ring-game for children) and SEIZING STICKS (or SCOTCH AND ENGLISH):—
“One of A.’s side tries to rush and get a stick from B.’s side without being caught. If he is caught he remains a prisoner, unless touched by one of his own side again. But no sticks can be taken by any one while there are prisoners. The game is won by the side who get all the sticks”—
and WAND BALANCE RACE and different kinds of TIBBY-CAT (or NIBBY-CAP) such as SETS and RUNS and WOGGLES and CATCHERS and SINGLES. You can’t play TIBBY-CAT if there are any blue boys hanging around; they’re down on the game, because people sometimes get their windows smashed or their eyes bunged up.
Hitting the mummy is played with nuts—
“You throw nuts against a wall and let them lay there till one of them is hit, then he who hits has the lot. But if he doesn’t leave Mummy laying down he has to pay six.”
With nuts (or cherry-stones or date-stones) you can also play YOU HAVE ALL YOU GET and KNOCK HIM DOWN HAVE HIM and TIP-TAP and MOP CHERRY-STONES and UP THE GUTTER-SPOUT; as well as another game for which you need nuts and an old tobacco-tin. I can’t tell you its name, because I don’t know it; and the lads can’t tell you either, because it hasn’t got one—not yet. It’s quite a new game.
But some of the best sports are those which they make up without anything at all, just out of their heads, like STAGS, and FOX-HUNTING, and SHOEING THE WILD HORSE (you need confederates for this, and a fresh boy; but it’s quite a respectable game), and TOMMY ALL ROUND, and BLIND DONKEY, and SAILOR, and HORSE-SOLDIERS. Horse-soldiers (also called FLYING ANGELS) is rather rough, and so is COCK AND HEN FIGHT. Or hide-and-seek games like I spy—spit in your eye, which goes like this:—
“Five or ten can play, one has to hide wile the Others hide. If he sees you you have to come out of your Crib & twig & get home. The one that hides can only come a little way from home—to get home you have to run and touch the piller or Post where he was hiding”.
Point is like I spy; but you need a lamp-post for it. Monkey in the wood is the same kind of game, but without a lamp-post; FORTY and INNER AND OUTER are other hide-and-seek games. Or hunting sports like WIDDY, which you play in winter to get warm with. There are different ways of playing WIDDY; one is this:
“Say there’s ten of you, one is widdy, that’s Hee. He runs after the others till he catches his one then there’s two that must hold hands then they run after the eight till they catch another and so on till there all cort and the last one to be cawt is widdy for next go”.
Or you can make WIDDY into a hopping game. One is “he”, they all gather round him and sing—
Widdy Widdy way, I shan’t play,
Kick your post and run away—
and then he kicks his lamp-post and hops after them on one leg. I don’t know what “Widdy” means, but I should think that all these hunting “he” games are rather old (other “he” games are sometimes new). Fishing (or FAG-OUT) is another of them, and COALER another, and LAST ONE HOME another.
To play DELIVER UP THOSE GOLDEN JEWELS (or DELIVER UP THE BLACK PUDDING) you need confederates. You go up to a soft boy and say “Let’s have a game of Deliver up those Golden Jewels and you shall be judge.” So the softy gets very keen about being judge, and sits down “in Court” on a step or somewhere; then they lead up the prisoner who is in the know, you know, and they ask him a lot of sham questions; and as soon as the judge says “Therefore deliver up them golden jools”, the prisoner—no, I can’t tell you any more about that game. It’s rather rude. None of our boys are caught at it more than once—not at playing the judge, at least. There are other games of this sort, like WHITE MICE and HIGH TREASON and THREE GOLDEN BALLS and FARMER LEFT HIS HAT BEHIND and SCORING and RUNNING TOO FAST and HIDE AND SEEK (not the usual kind); they can all be played in a respectable fashion, but the worst of it is, they generally aren’t. Another is called P.....E. That’s worse. I can’t say anything whatever about it except that you need good confederates and a boy who is quite new to the quarter. And some of them are still worse; not at all nice, in fact. If you want to find out about them, you must come yourself and talk to a few of our rough chaps. You might ask them about TOUCHING THE KING’S SCEPTRE. If you can get that out of them, you can get anything....