Detective Work
The gamekeeper is a trained detective. He is for ever setting a trap to catch a poacher. Across a ride where poachers may come at night, he will stretch a piece of invisible twine or wire, and he is at pains to place it just so far from a sharp stump that any one tripping will probably break a nose. Anxious for a good night's rest, he keeps a light burning in one of his cottage windows, so that the poachers may think he is out and about; or when he goes out he pulls down a blind in his bedroom, as if he were sleeping within. Meeting workmen in the lanes near his preserves, he sends his dog for a sniff at their dinner-baskets—the dog soon tells him if there is game inside where should be bread and cheese.