DUMMY.
Is played by three players.
One hand, called Dummy’s, lies exposed on the table.
The laws are the same as those of Whist, with the following exceptions:
I. Dummy deals at the commencement of each rubber.
II. Dummy is not liable to the penalty for a revoke, as his adversaries see his cards; should he revoke, and the error not be discovered until the trick is turned and quitted, it stands good.
III. Dummy being blind and deaf, his partner is not liable to any penalty for an error whence he can gain no advantage. Thus, he may expose some or all of his cards—or may declare that he has the game, or trick, etc., without incurring any penalty; if, however, he lead from Dummy’s hand when he should lead from his own, or vice versa, a suit may be called from the hand which ought to have led.