PEDRO.

Pedro, Pedro Sancho, Dom Pedro, and Snoozer, are all varieties of Auction Pitch, in which certain counting cards are added, and secondary bids are allowed.

Everything counts to the player winning it, instead of to the one to whom it is dealt. The game point is scored by the player who wins the trick containing the Ten of trumps. If that card is not in play there is no Game.

In Pedro Sancho, the Five and Nine of trumps count their pip value in scoring, so that 18 points can be bid and made on one deal; one each for High, Low, Jack, and Game, and fourteen more for the Nine and Five of trumps. These two trumps have no special rank. The Ten will win the Nine, and the Six will take the Five. In some places all the cards in the pack are dealt out, which makes a much better game in any form of Pedro.

The eldest hand sells, as at Auction Pitch. If a player’s first bid is raised he may raise again in his proper turn.

Fifty points is game, and the players are usually provided with two varieties of counters for scoring; one worth five points, and the other worth one. The rank of the points in scoring is; High, Low, Jack, Ten (Game), Five, and Nine. The revoke penalty is to be set back the number of points bid, or ten points if there is no bid, and the player in fault cannot score anything that hand. In all other respects the rules are the same as in Auction Pitch.

In Dom Pedro, or Snoozer, the Joker is added to the pack, and the Three, Five, and Nine of trumps count their pip value in scoring. The Joker, or Snoozer, counts fifteen, so that thirty-six points can be bid and made on one deal. The Joker is the lowest trump, so that the deuce of trumps will win it, but it will win any trick in plain suits. Fifty or a hundred points is the game. In counting out, the order of precedence is: High, Low, Jack, Ten (Game), Three, Five, Nine, Snoozer.