5. Description of a dacoity
The scouts,[6] having prospected the town and determined the house to be exploited, usually that of the leading banker, would then proceed to it in the early morning before business began and ask to purchase some ornaments or change some money; by this request they often induced the banker to bring out his cash chest from the place of security where he was accustomed to deposit it at night, and learnt where it should be looked for. Having picked up as much information as possible, the scouts would purchase some spear-heads, bury them in a neighbouring ravine, and rejoin the main body. The party would arrive at the rendezvous in the evening, and having fitted their spears to bamboo shafts, would enter the town carrying them concealed in a bundle of karbi or the long thick stalks of the large millet, juāri.[7] One man was appointed to carry the torch,[8] and the oil to be poured on this had always to be purchased in the town or village where the dacoity was to take place, the use of any other oil being considered most unlucky. The vessel containing the oil was not allowed to touch the earth until its contents had been poured upon the torch, when it was dashed upon the ground. From this time until the completion of the dacoity no one might spit or drink water or relieve himself under penalty of putting a stop to the enterprise. The Jemādār invoked Khandoba, an incarnation of Mahādeo, and said that if by his assistance the box of money was broken at the first or second stroke of the axe, a chain of gold weighing one and a quarter tolas would be made over to him. The party then approached the shop, the roads surrounding it being picketed to guard against a rescue, and the Jemādār, accompanied by four or five men and the torch-bearer, rushed into the shop crying Dīn, Dīn. The doors usually gave way under a few heavy blows with the axe, which they wielded with great expertness, and the scout pointed out the location of the money and valuables. Once in possession of the property the torch was extinguished and the whole party made off as rapidly as possible. During their retreat they tried to avoid spearing people who pursued them, first calling out to them to go away. If any member of the party was killed or so desperately wounded that he could not be removed, the others cut off his head and carried it off so as to prevent recognition; a man who was slightly wounded would be carried off by his companions, but if the pursuit became hot and he had to be left, they cut off his head also and took it with them, escaping by this drastic method the risk of his turning approver with the consequent danger of conviction for the rest of the gang. About a mile from the place of the dacoity they stopped and mustered their party, and the Jemādār called out to the god Bhagwān to direct any pursuers in the wrong direction and enable them to reach their families. If any dacoit had ever been killed at this particular town they also called upon his spirit to assist them, promising to offer him a goat or some liquor; and so, throwing down a rupee or two at any temple or stream which they might pass on their way, they came to their families. When about a mile away from the camp they called out ‘Cuckoo’ to ascertain if any misfortune had occurred during their absence; if they thought all was well they went nearer and imitated the call of the partridge; and finally when close to the encampment made a hissing noise like a snake. On arrival at the camp they at once mounted their ponies and started off, marching fifty or sixty miles a day, for two or three days.