Goal Keeper.

The goal keeper should be very cool—not get rattled if a goal is made by the opposing side. It is well for the goal keeper to watch the eyes of the opposing forward; often in that way she can tell where the forward is going to shoot. The goal keeper should never be drawn away from her goal line. She should stand about a foot in front, but no farther away. Above all, the goal keeper should have courage; she should not step back from any ball, afraid to stop it.

Not only should she rely on her stick, but she should remember that she may kick and stop the ball with her body. The main object is to keep the ball out of the goal and get it in less dangerous territory. This often requires quick, clear thinking on the part of the goal keeper. The fullbacks should never leave the goal keeper alone and unprotected; nor should they stand so close to her, nor so directly in front of her, that they impede her playing or obstruct her view of the play. The goal keeper must never lose sight of the ball.

There are a few general directions that might be given for playing. Keep your own position—don’t run out of your place to interfere in someone else’s. Use your head—flighty playing merely ends in wildness and nothing accomplished. Save your strength—do not use it up in the first mad rushes and terrific hits. It is the consistent, steady, dependable player who wins the game.

A great deal of time is wasted in the roll-in, that is, when the ball is put in play after going over the side line. The team taking the roll-in should have signals, that is, an understanding as to the line-up. The halfback generally takes the roll-in unless the point where roll-in occurs is near the goal line being defended, then the roll-in is taken by the fullback. The ball should be sent to the person best prepared to receive it the wing if she is free or the inside or halfback; sometimes it even may be rolled back toward the fullback.

The opponents never leave any player unguarded. As soon as the roll-in is called, it should be taken quickly.

Just as quickness is an advantage in taking the roll-in so it is in the free hit. The halfback in whose territory the foul occurred should take the free hit quickly, before her teammates may be guarded. Every delay means that the opponents have an opportunity to guard more closely. In taking the free hit, be careful to hit to an unguarded player. Make the free hit count.

In the corner play the hit should be carefully taken by the halfback, or sometimes it is taken by the wing. The attackers line up around the edge of the striking circle ready to stop the ball and shoot for the goal; the defenders are behind the line ready to rush out and get the ball away from dangerous territory. The player taking the free hit should be careful that the ball goes within the circle; that it is hit hard and cleanly—never send a ball that hops; that the ball is sent to a particular player, preferably the center forward or either of the insides. It is not often advisable for a wing to stop a ball hit in from the corner hit.

DIAGRAM OF FIELD WITH NECESSARY MARKINGS AND SHOWING THE PROPER LINE-UP OF TEAMS AT START OF GAME.

To decide a championship or the winner of a hockey tournament, it is advisable to play three games, the winner of two being the winner of the series. If one team wins the first two games it is unnecessary to play the third; if there are more than two teams contesting, it is advisable to have preliminary rounds, the winners meeting the winners, etc.

The Field of Play

The Field.

The dimensions of the field are: maximum length, 100 yards; minimum, 85 yards; maximum breadth, 60 yards; minimum, 55 yards. The field of play is marked by boundary lines; the end are “goal lines,” and the side, “side lines.” Flag posts, four feet in height, one yard outside the field of play, are placed at each of the four corners and at each end of the twenty-five-yard lines.

There are three lines across the field, i. e., parallel to the end lines, running from side line to side line—one in the center of field, the fifty-yard line; one at each end of the field, each twenty-five yards from the goal line.