THIS AND THAT.
The trick in this game that must be understood by the two of the company who are to take the leading part in it, is nothing more than that the word that is to precede the article that has been chosen for guessing. For instance, one of the two players acquainted with the game goes out of the room while an article is chosen by one of the company as the object to be guessed. The absent one is then recalled, when the second player acquainted with the game remarks that something in this room has been touched, and requests him to name the article.
"Do you think it was this music book?"—"No."
"Was it the arm-chair?"—"No."
"Was it the writing desk? "—"No."
"Was it this chair?"—"No."
"Was it that bracket?"—"Yes."
The performance may be repeated until the secret has been discovered.