BLACK AND PINK POOL

For science, changing vicissitudes, and general amusement, black pool is greatly improved by the addition of the pink ball. It is always spotted on the pyramid spot; if that is occupied, on the billiard spot; and failing that one, it goes to the centre spot, if unoccupied. If all are occupied, it is held up till one of the spots is free. The rules of black pool apply both to the black and pink balls. In some rooms, however, pink can be played on originally (after the first round), but under all rules blacks and pinks can be taken alternately, without the intervention of a hazard off a coloured ball. A double stake is generally payable on black and a single stake on pink, this being levied on all the players. The game is opened as at black pool; neither black nor pink can ever be taken up if they interfere with the striker, nor any coloured ball, except in the first round. When a coloured ball has been taken, the striker must play on either pink or black.

In some rooms this is optional, and he may play on a coloured ball if he chooses.

If the striker holes a pink or a black, he cannot play on that ball till he has taken another life, but not necessarily a coloured ball, as he can go from black to pink and from pink to black as often as he makes a hazard. If he plays the first stroke of a break on a coloured ball and holes either black or pink by cannon or plant, the rule of black pool which provides for such a case is generally observed.

In some rooms, if pink goes down under these conditions, it is allowed to count even if the coloured ball is not holed. If both are holed, both count.

It is usually conceded that black cannot be played upon twice running, nor pink, but every room should have a hard-and-fast law to settle whether either or both can be taken twice running; otherwise the following is a crux. No balls are left on the table except pink, black, and the striker’s ball. Pink is over the pocket; the striker plays on black and ‘plants’ pink. If pink may not be taken again, the break is at an end, and the coloured ball must be spotted; otherwise he may play on pink and black alternately as long as he can make a hazard.

The best break I ever heard of at this game was one coloured ball, followed by ten pinks and ten blacks, a pretty series of twenty-one hazards. A good way of collecting the stakes is to mark off with chalk on the top of the cushion a compartment for each player; he can then lay down his lives, on the wooden surface opposite his compartment, and the striker can readily collect the money when his break is over. This saves a great deal of trouble in collection. No special hints are needed for this game, as it is only a modification of black pool, but care is necessary to avoid leaving an easy hazard for the next player if black or pink is over a pocket. Especially is this necessary if the rule is that pink may be played on originally.

Another useful bye-law is that the striker may be required, before he plays, to declare on which ball he is playing; if he declares to play on black, misses it, and hits pink, then, though legally entitled to hit pink, he must pay the full penalty for missing black. Such a law as this may save many disputes.