Dissolving Views.

The dissolving views, by which one landscape or scene appears to pass into the other while the scene is changing, are produced by using two magic lanterns, placed side by side, and that can be inclined towards each other when necessary, so as to mix the rays of light, proceeding from the lenses of each, together, which produces that confusion of images, in which one view melts, as it were, into the other, which gradually becomes clear and distinct.

How to Raise a Ghost.

The magic lantern or phantasmagoria may be used in a number of marvelous ways, but in none more striking than in raising an apparent specter. Let an open box, about three feet long, a foot and a half broad, and two feet high, be prepared. At one end of this place a small swing dressing-glass, and at the other let a magic lantern be fixed, with the lenses in a direction towards the glass. A glass should now be made to slide up and down in the groove to which a cord and pulley should be attached, the end of the cord coming to the lower part of the left hand side. On this glass the most hideous specter that can be imagined may be painted, but in a squat or contracted position, and when all is done, the lid of the box must be prepared by raising a kind of gable at the end of the box, and in its lower part an oval hole should be cut sufficiently large to suffer the rays reflected from the glass to pass through them. On the top or the box place a chafing-dish, upon which put some burning charcoal. Now light the lamp in the lantern, sprinkle some powdered camphor or white incense on the charcoal, adjust the slide on which the specter is painted, and the image will be thrown upon the smoke. In performing the feat the room must be darkened, and the box should be placed on a high table, that the hole through which the light comes may not be noticed.

To Imitate a Mirage.

Provide a glass tumbler two-thirds full of water, and pour spirits of wine upon it; or pour into a tumbler some syrup, and fill it up with water; when mixed, the object seen through it will be inverted.

Two-fold Reflections.

Provide a circular piece of glass, and with a common awl, moistened with spirits of turpentine, pierce the center of the glass; hold it encircled with the fingers and thumb in the sunshine, or the strong light of a lamp, when these striking effects will be produced: If the glass be red, the hole pierced in the middle will be reflected green; if the glass be green, the spot will be red; if blue, orange; and if yellow, indigo.

The Thaumatrope.

Cut out a piece of card-board of circular form, and affix to it six pieces of string, three on each side. Paint on one side of the card a bird, and on the other a cage, taking care to paint the bird upside down, or the desired effect will not be produced. When showing the toy, take hold of the center strings, between the forefinger and thumb, and twirl the card rapidly around, and the bird will appear snugly ensconced in its cage. The principle on which this effect is produced is, that the image of any object received on the retina or optic nerve is retained on the mind about eight seconds after the object causing the impression is withdrawn, being the memory of the object; consequently, the impression of the painting on one side of the card is not obliterated ere the painting on the other side is brought before the eye. It is easy to understand from this fact how both are seen at once. Many objects will suit the thaumatrope, such as a juggler throwing up two balls on one side, and two balls on the other; and according to the pairs of strings employed, he will appear to throw up two, three, or four balls; the body and legs of a man on one side, and the arms and head on another; a horse and his rider; a mouse and trap. But we leave it to the ingenuity of our readers to devise for themselves.