The arch form of game, or tug-of-war as it is usually called, subdivide into two methods:—
Arch Form.
- (1) [Draw a Pail of Water].
- [Hark the Robbers] (some versions).
- [How many Miles to Babylon].
- [London Bridge].
- [Long Duck].
- [Thread the Needle].
- [Through the Needle Eye].
- (2) [Fool, Fool, come to School].
- [Hark the Robbers] (some versions).
- [Little Dog, I call you].
- [Namers and Guessers].
- [Oranges and Lemons].
- [Three Days’ Holidays].
- [Tug of War].
Winding Up, Or Serpent’s Coil Form.
- [Bulliheisle].
- [Eller Tree].
- [Port the Helm].
- [Snail Creep].
- [Tuilyie Wap].
- [Winding up the Bush Faggot].
The first or line form of games is characterised by no one player being distinguished above his fellows; there are no distinct or separate characters to be played. All the players on one line say the same words and perform the same actions; all advance together and retire together. Each line stands still while the other line advances, retires, and has its “say.” In this way questions are asked and answers are given. Questions and answers form an essential part of the line form of game. The one line of players imply action of a party composed of several persons who are of the same opinion, and the line on the opposite side is a party who hold different opinions, and express these in words and by actions; so that in no game played in line form do we get unanimous action of all the players, but half and half.
These line games represent in the main a contest, and there are contests of different kinds; that is, war between the people of two different locations, between parishes or border countries of different nationalities, and contests for wives, of a more or less friendly nature. That the lines or sides indicate people who come from one country or district to another country or district is shown, I think, by the fact that a line is drawn in the middle of the ground, which line separates the territory of the two sides. Players can go as far as the line on their own side, but one step over lands them in the enemy’s territory. In a marriage game of the line form, the girl when unwilling is pulled across the line, and when willing she walks across to the opposite side. It is also clear that in the marriage games the party on one side represents young men, and on the other side young women.
In the second group, the circle form, all the players join hands to form a circle. They all perform the same actions and say the same words. This circle form is used in three ways.