This game was properly so called; for it made a man or undid him in the twinkling of an eye.

It is played with only two dice; 20 persons may be engaged, or as many as will. The chief things in the game are the Main and the Chance. The chance is the caster's and the main is the setter's.

There can be no main thrown above 9, nor under 5; so that 5, 6, 7, 8, and 9 are all the mains which are flung at Hazard. Chances and nicks are from 4 to 10. Thus 4 is a chance to 9, 5 to 8, 6 to 7, 7 to 6, 8 to 5, and 9 and 10 a chance to 5, 6, 7, and 8; in short, 4, 5, 6, 7, 8, 9, and 10 are chances to any main, if any of these 'nick' it not.

Nicks are either when the chance is the same with the main, as 5 and 5, 6 and 6, 7 and 7, and so on; or 6 and 12, 7 and 11, 8 and 12, where observe, that 12 is out to 9, 7, and 5, and 11 is out to 9, 8, 6, and 5.

The better to illustrate the game we shall give an example. Let 7 be the main named. The caster throws 5, and that is his chance; and so he has 5 to 7. If the caster throws his own chance he wins all the money set to him by the setter; but if he throws 7, which is the main, he must pay as much money as is on the table.

If, again, 7 be the main, and the caster throws 11, that is a nick, and sweeps away all the money on the table; but if he throws a chance he must wait which will come first.

The worst chances in the game are 4 to 10, and 7 is considered the best and easiest main to be thrown. It might be thought that 6 and 8 should admit of no difference in advantage to 7, but it is just the reverse, although 6, 7, and 8 have eight equal chances.

For 6, or sice, we have quatre-duce, cinque-ace, and two treys; for 8, we have sice-duce, cinque-trey, and two quatres; but the disadvantage is in the doublets required—two treys, two quatres; therefore sice-duce is easier thrown than two quatres, and so, consequently, cinque-ace or quatre-duce sooner than two treys.

'I saw an old rook (gambler),' says the writer before quoted, 'take up a young fellow in a tavern upon this very bet. The bargain was made that the rook should have seven always, and the young gentleman six, and throw continually. To play they went; the rook won the first day L10, and the next day the like sum; and so for six days together, in all L60. Notwithstanding the gentleman, I am confident, had fair dice, and threw them always himself. And further to confirm what I alleged before, not only this gamester, but many more have told me that they desired no greater advantage than this bet of 7 to 6. But it is the opinion of most that at the first throw the caster hath the worst of it.

'Hazard is certainly the most bewitching game that is played with dice; for when a man begins to play, he knows not when to leave off; and having once accustomed himself to it, he hardly ever after minds anything else.'(66)