“Stay here,” Uncle Charlie whispered. “I’ll slip outside.”

Biff kept his eyes on the arm. He saw the arm slide over the cot, saw the hand feel it. The hand withdrew quickly, the arm slipped back outside the tent.

“Hold it!” Biff heard his uncle command. This stern order was followed by an amazed “Why, what the—what are you doing here! Biff! Come running!”

Biff leaped out of the tent. In the morning light, he saw his uncle holding a gun on the giant Carib Indian, Crunch.

“Crunch!” Biff’s astonishment turned to delight at seeing his simple, friendly enemy again. “What in the world? Why did you sneak up on us like this!” he exclaimed.

Crunch stepped over to Biff.

“Not know who might be in tent. Want to find my friend, you. Have story of big trouble for you and your friends.”

“What is it, Crunch? Tell me.”

“It is boss Dietz. See Crunch in Trinité. Make Crunch come back and work for him. Last night, Dietz and Specks make camp on next island.” Crunch pointed in the direction of an island about half a mile away.

“They leave Crunch to guard camp. But Crunch hear them talk. Tonight, when you all asleep, they come to this island. They going to break up your boats. Crunch wait until they far away, then come over here to give warning. Dietz bad man, very—”