4. Take pains and exercise judgment on every stroke.
5. If you are a rover, leave yourself close to your friend. He can then croquet you towards the enemy who played last, whom you can afterwards demolish with impunity.
6. Play strictly according to rule; apply the laws rigidly, but be liberal in settling disputed questions of fact.
7. Do not attempt difficult shots except in desperate circumstances.
8. If the enemy have a rover, make every effort to put it out. One of you can then watch the remaining enemy while the other finishes the round. Your partner then relieves the guard while you make your bridges. The most desperate games can often be thus redeemed.
9. Never despair because you are behind. The game is never out till it is played out.
Books Published by Sheldon & Company
NEW JUVENILE BOOKS,
To be ready early in the coming Fall.