The call it Codillio when the Player is beasted, and another wins more Tricks then he; when this takes up the Stakes, and tother makes it good: where note, that although the other two alwayes combine against the Player to make him lose, yet they all do their best (for the common good) to hinder any one from winning, onely striving to make it Repuesto.
Of the Repuesto.
They call it Repuesto when the Player wins no more Tricks then another: for example, if he win but four, another four, and the third but one, or each of them win three Tricks the piece; in which case the Player doubles the Stake, without any ones winning it, and it remains so doubled for the advantage of the next Player, &c. whence you may collect, that the Player is as much concern'd in making Repuesto, in case of nesessity, as any of the rest, by which means the Stakes oftentimes increasing to a considerable summe, the Player is to be very wary what Games he playes.
What Games are to be played
One is never to play unless he have three sure Tricks in his hand at least, as we have said before; as the three Matadors, or six or seven good Trumps without them; where note, the Kings of any Suit are alwayes accounted as good as Trumps (since nothing but Trumps can win them) mean while all other Cards but them and Trumps, are to be discarded.
Observations.
He who playes having taken in, the next is to consider the goodness of his Game; and to take in more or less, according to his Game is probably like to prove good or bad, alwayed considering, that 'tis as much his advantage that the third have a good Game to make it Repuesto, as himself. Neither is any one, for Covetousness of saving a Counter or two, to neglect, the taking in, that the other may commodiously make up his Game with the Cards which he leaves; and that no good Cards may lye dormant in the Stock, except Player playe without taking in when they may refuse to take in, if they imagine he has all the Game.
Of playing without taking in.
When one has a sure Game in his hand, he is to play without taking in; when the others are to give him each of them one of the greater Marks or Counters, as he is to give them, if he play without taking in, a Game that is not sure, he'd(?) loses it.
Of the Voll.