A.—Batukatuva—Brinjal-thorn.

Q.—Man endada umba enavada—should I come or would you come?

A.—Umbamavaren—you had better come.

As soon as the last word is uttered, the questioner gives chase, and the others dodge him and try to reach the post without being touched; the one who is first touched becomes the pursuer.

In Halmele there is no saving post, but the area that the players have to run about is circumscribed; the pursuer hops on one leg and is relieved by the person who first leaves the circle or is first touched.

Before starting he cries out—Hâḷmelé A.—Kanakabaré.

Q.—Enda hondê? (May I come?).

A.—Bohama hondayi (All right).

In Tattu pẹnilla also called Mahason’s leap, a figure in the shape of H is drawn; a player guards each line and the others have to jump across them and return without being touched; it is optional to leap over the middle line and is only attempted by the best players, as the demon Mahason himself is supposed to guard it.

The outdoor games with a semi-religious significance are Polkeliya, Dodankeliya and ankeliya.