Let us journey backward into the forgotten yesterday; let us catch a fleeting glimpse of a little village along the creek of Doshowey.

It is during the closing year of the Eighteenth Century. The time is in the moon Nĭsha (January), and the whole earth is covered by a thick blanket of heavy snow.

There is a deeply worn trail along the bank of the creek, but nobody walks in the trail, for it is as deeply rutted as it is deeply trodden. It is not now a road but a trench floored with rough ice and carpeted with broken patches of snow. Along the sides of the trail, over the white way, are supplementary and parallel trails that in places spread wide with the tell-tale mark of snowshoes. Here and there are deep dents where boys have wrestled and thrown each other into the drifts.

About us are great trees. Back from the creek are areas covered with tall pines and hemlocks; toward the creek are great deciduous trees looking gnarled and weather-worn. In the more open spaces are groves of nut trees, the hickory, the butternut and the walnut. Even in the depth of winter the region is inviting and suggests happiness and opportunity.

We continue our journey until we come within sight of a little village of log huts and bark lodges. The huts are rather small and primitive looking and the lodges for the most part look battered and smoky. Here and there, however, is a log cabin more sumptuous than the rest, and there are even bark houses that look comfortable. There seem to be no streets in this village, for the houses are set in any spot, seemingly, where the builder chose to erect his dwelling. Stretching in every direction are little cornfields, stripped of their ears and standing like ragged wrecks in the wind.

Before we reach the village there is an open space occupying a level area. Here and there are a score of boys and as many men shouting and playing games. In an icy trough, made by dragging a log through the snow for a quarter of a mile or more, the older boys are playing a game of snowsnake. We find that there are two rival teams, each with twenty-four long flat pieces of polished wood called “gawasa,” or snowsnakes. The idea of the game seems to be to find out who can throw a gawasa the greatest distance.

There is a great shout as one contestant rushes forward holding his gawasa by the tip and throws it with all his might into the trough. On it speeds like a living thing, gliding ahead with a slight side to side movement like a serpent springing forward. At the entrance of the trough a band of opponents is crying out discouraging remarks, while his own cheer squad is shouting its confidence and praises. A hundred feet down the trough an opponent waves his feathered cap over the gawasa as it speeds by, calling it “a fat woodchuck that cannot run,” while just a bit beyond, a friend also waves his cap and shouts a cabalistic word of magic. Finally the gawasa slows down and stops. Two trail markers rush to the spot and plunge colored sticks into the snow to mark the distance it has traveled. There is a referee from each team to insure absolute accuracy. In another moment another gawasa comes darting ahead, its leaden nose striking the tail of the first, nosing under it and throwing it out of the track, then speeding onward a score of paces ahead. The trail markers rush forward with other sticks and there is a great shout from the winning side.

THE SNOW SNAKE GAME.—From a drawing by Jesse Cornplanter.

Each team keeps its gawasa in leathern cases. A special “snowsnake doctor” draws out each as it is wanted and carefully wipes it with a soft fawn-skin, then waxes or oils the snake with some secret compound designed to make it slip with less friction over the icy path. These formulae are great secrets and a successful “doctor” is in great demand, and receives big fees.