Players form circle. One goes outside the ring and runs or walks around, suddenly quietly touching another player, who immediately races with him, going around the ring in opposite direction.
Vary by having contestants bow three times as they pass each other.
Wood, Iron or Paper Tag
One child chases another who touches for goal anything made of wood, or iron, or paper, etc., as has been decided upon beforehand. If the pursued is caught before he succeeds in touching such object, he becomes "it." The goal may be a wooden stick or tree, or an iron rake, or a paper book, etc.
Japanese Tag
Form a long line of children, one following closely behind another in a march or run. One child outside the line is "it." He tries to tag some one in the line. The leader endeavors to prevent this by twisting his file rapidly in and out in a curving line, and, by so throwing out his arms, as to protect the threatened one, as the line twists and turns with him. If one is tagged, the leader becomes "it." The leader and his train of children must of course be alert in mind and active in body.
Cross-Tag
Of a group of children the one who is "it" chases any one he chooses to begin with, but if another child runs in between the chased and the chaser, the chaser must follow the one who has thus run in between. If he shows signs of fatigue a third child may run across between the two, etc., he then being chased until the tagger succeeds in catching some one, who in turn becomes "it."
RACES
Allied to the tag games are the racing games, of which we give only two.