They take a short stick and hammer the end of it until it is all frayed out like a paint brush. It is a brush that any Brownie can make for herself in a few minutes. The thing is not to forget to use it every morning and every evening, when you get up and before going to bed, and also if possible after your midday meal.
Attack those germs with a brush and get them out from their hiding places between and behind the teeth, and wash them out with mouthfuls of water, so that they don’t get a chance of burrowing and destroying your grinders.
In pioneer days when the Indians scalped people they seized them by the hair growing on the crown of the head, which they called the scalp lock. A very good way to stand tall and sit tall is to imagine a string tied to your scalp lock, drawing you up to the ceiling or the sky, and all the rest of you, both inside and out, will fall into good position. It is quite painless, so try it.
Games and Practices
A strict obedience to the rules of a game, good temper, pluck and honest, unselfish play count as much as skill in playing.
A Scout always shakes hands when she loses a game and congratulates the winner.
Day and Night
The players divide into two parties and form in two lines, back to back, about three paces apart. One of the lines is named the “Day Party,” the other the “Night Party.” The leader has a disk painted black on one side and a white on the other. (A coin may be used instead of the disk.) In front of each party is a goal. The leader throws the disk into the air. If the disk alights with the white side up the leader calls “Day.” The “Day Party” then rushes toward its goal and the “Night Party” pursues, tagging as many players of the “Day Party” as possible. These they take back to their own line. The disk is thrown again, and the party whose side turns up starts for their goal as before. The game continues in this way until all the players on one of the sides are lost.