| On | spot | No. | 1 | place | B.c. | On | spot | No. | 6 | place | W.t. | |
| " | " | " | 2 | " | B.t. | " | " | " | 7 | " | B.s. | |
| " | " | " | 3 | " | W.c. | " | " | " | 8 | " | G.t. | |
| " | " | " | 4 | " | G.s. | " | " | " | 9 | " | G.c. | |
| " | " | " | 5 | " | W.s. |
With the above arrangement of the disks the solution is as below:
| Move | G.c. | from | 9 | to | 10. | Move | G.s. | from | 4 | to | 2. | |
| " | G.t. | " | 8 | " | 9. | " | B.c. | " | 6 | " | 4. | |
| " | W.t. | " | 6 | " | 8. | " | W.s. | " | 5 | " | 6. | |
| " | B.c. | " | 1 | " | 6. | " | B.c. | " | 4 | " | 5. | |
| " | W.c. | " | 3 | " | 1. | " | G.t. | " | 9 | " | 4. | |
| " | B.t. | " | 2 | " | 3. | " | G.c. | " | 10 | " | 9. |
The Soldiers and Guards
Before beginning to select the men for his escort, Bright-Wits arranged the thirty men in a circle, the black spots representing his own men.
Then he began to count with the man marked A.
Doola's Game
The key to this puzzle lies in following these two rules:
1. After moving a counter, one of the opposite colour must invariably be passed over it.