(r) Must. White now wins easily, even if e6 stood on e7, for g6 g7, e7 f8, f7 g8, f6 g6, f4 e5, g6 f6 (else f5 f6), f5 g6.
Game No. 2.
Between H. F. L. M. (White) and G. W. S. (Black).
| White. | Black. | |
|---|---|---|
| 1. | e4. | d5. |
| 2. | d3. | c4. |
| 3. | f5. | c2. |
| 4. | g6. | h7 ([i]). |
| 5. | e5. | e6. |
| 6. | b3. | e3. |
| 7. | d4. | c3. |
| 8. | c5. | f4. |
| 9. | d6. | d2. |
| 10. | g5. | e7. |
| 11. | g7. | e2. |
The position is now so interesting that we give it on a [diagram].
It appears at first sight that White might now place his last man on h8 and win. Black would then be obliged to place his last man on f6. White would continue f5 g4, and Black must answer h7 g8, and White would now win with e5 f5, followed by h8 h7, if Black could not play e7 f7 and come first in making ‘five’ in the diagonal a2 g8. To prevent these ‘five’ of Black, White would have to play g7 f7 (instead of e5 f5), and then Black would win easily by c3 b2, followed by e3 f2. White therefore must place his last man so that he can at once stop the approaching line of ‘five’ in the second row. He might place it on f2, but does better to put it on g3, and thus compel the last black man to go to g4. Therefore the game went on thus:
| White. | Black. | |
|---|---|---|
| 12. | g3. | g4. |
All the men are now well placed, and the moving can begin.