"Shut up!" roared Coxine. "And when you talk to me, you call me captain!"

Wallace and Simms looked at each other. "O.K., Captain," muttered Simms.

"Yes, sir!" corrected Coxine.

"Yes, sir," said Simms quickly.

"That's better," growled the giant spaceman. "Don't get the idea that just because you were able to follow orders that it makes you smart. Because it doesn't! It took me two and a half years to get the information collected onto these story spools and smuggle them out to you. Everything, from where to buy this spaceship to getting the light-key out of the time capsule, was my idea! My brains!"

"Sure, Captain," said Wallace, "but we took the chances!"

"Yeah," sneered Coxine. "You took chances! The only chance you took was in not paying attention to what I told you to do. I gave it all to you. Where to hold up the first freighter passenger, what to take, how to mount the atomic blasters, what code to use in getting through the prison defenses. The whole works! And I did it while sitting on the toughest Rock in the system. I smuggled it out right under the noses of those Solar Guard space crawlers. So forget about being smart, or you'll wind up with that scum below decks!"

"Yes, sir!" said Wallace.

"Now get me a course to the asteroid and make it quick. And have some decent grub sent up to my quarters right away!"

The big man turned lightly on the balls of his feet and disappeared through the hatch. After a moment, Wallace turned to Simms.