Target.—The movable hub at which the squails are played.

Gauge.—The measure.

Line of Demarcation.—An imaginary line round the table, at the distance of the length of the gauge from the edge.

Out.—A squail struck over the line of demarcation on the opposite side from the player striking it, is “out.”

To Rout.—To strike a collection of enemy’s squails so as to scatter them about.

To Blockade.—To leave one’s squails in such a position as to block up a passage in which the next hostile player could play to advantage.

To Cut Out.—To leave one’s squails between the target, a hostile squail lying near it.

Rules.

The game of squails may be played by any number of persons not exceeding eight. If the number of players is even, half will play on one side and half on the other—one side taking the light squails and the other the dark ones. The players of the opposing sides must be seated alternately round the table. If there is an uneven number of players, there are no sides, and all are antagonistic to each other.