"That's fine! And you don't get into mischief?"
"No,—at least not much. I shut one of the kittens up in a bureau drawer and forgot her; but Miss Hart found her before she got very dead, and she livened her up again. So, that's all right."
"Not quite all right; but I'm sure you won't do it again. I can't seem to scold you when you're away from me, so do try to be a good girl, won't you, my Midget."
"Yes, Mother, I truly will."
And she did. Partly because of the restraint of visiting, and partly by her own endeavors, Marjorie was, on the whole, as well-behaved a child as any one could wish. And if she taught Delight more energetic and noisy games than she had ever heard before, they really were beneficial to the too quiet little girl.
One day they discovered what Miss Hart meant by using their steamer game for geography lessons. During school hours she proposed that they all play the steamer game.
Very willingly the girls arrayed themselves in wraps and caps, Miss Hart also wearing tourist garb, and with shawl straps and bundles, and with the kittens, also well wrapped up, they boarded the steamer.
Miss Hart, who pretended to be a stranger with whom they became acquainted on board, told them they were taking the Mediterranean trip to Naples.
The school-room was, of course, the principal saloon of the boat, and as the passengers sat round a table, Miss Hart, by means of a real steamer chart, showed them the course they were taking across the Atlantic.
Time of course was not real, and soon they had to pretend they had been at sea for a week or more.