Clubs trumps. Z knows that B has ten and another trump. A leads the ten of diamonds; Y trumps with the six of clubs; Z undertrumps with the five. If he retains his three trumps, and B refuses to trump the queen of spades next led by Y, Z loses a trick in clubs.
The opportunity for playing the grand coup is often missed. A player should always be on the look-out for it when he has five trumps, especially if a trump is led to his right. It should be added also, that if the player who attempts it retains a high card in his hand, he may be just as badly off as though he remained with three trumps. Thus, holding three trumps against two, and ace and another card of another suit, it is not sufficient that he disposes of one of his trumps; he should also get rid of his ace (see Remarks on Throwing High Cards to place the Lead, pp. [147]-151). The following example will render this more clear:—
- Y Knv♥, 5♥, 5♣, Knv♦
- B Qn♥, 6♥, A♦, 5♦
- Z Qn♦, 10♦, 9♦, 8♦
- A 8♣, Kg♦, 7♦, 6♦
Hearts trumps. B has already got rid of his superfluous trump. A leads the eight of clubs. B should throw the ace of diamonds to it. For, if B has the lead after the next trick, he might just as well have kept his third trump. If A has the king of diamonds, B wins a trick by discarding the ace; and, if A has not the king, B loses nothing by throwing the ace.
An exception to this rule is when A has winning cards to go on with. Thus, if A had another club, B need not discard the ace of diamonds. This is too obvious to require working out.
The following is another aspect under which the grand coup may present itself:—
- Y 7♣, 9♦, 6♦, 5♦
- B 8♠, Kg♥, Qn♥, Knv♥
- Z Qn♠, 5♥, 4♥, Qn♣
- A Knv♦, 10♦, 8♦, 7♦