The dresser plays a part no less important than the artist. Upon leaving the stage the latter immediately wrenches from his person the garment in which he has just appeared. The dresser is close to the exit with costume No. 2 held out widely. The performer walks straight into the clothes, of which the clock springs are widely expanded. In a flash they close round his person. Another dresser adjusts wig, beard, &c., as he passes to his next entrance ([Fig. 4]), with the result that he appears to answer the remark made by himself in the character No. 1 without any break being perceptible to the audience. Whilst speaking the words in the rôle of No. 2, the dresser is awaiting him at the next exit with No. 3 or No. 1 clothes, (if No. 1 and 2 are having a conversation), which he has swiftly picked up from the floor when discarded.
It is obvious that in order to be of real service the dresser must be as familiar with the words of the play as the performer. It is not enough only to know the cues. He must, by his knowledge, calculate to a hairbreadth how long No. 2 takes to reply, and be prepared upon the instant of exit with the apparel of No. 1.
Fig. 4.—System of “changing” behind the scenes.
A plan of modes of entrances and exits should be arranged beforehand between actor and dresser, and never altered. Each sketch must be founded on a different plan, and in each the movements should be so carefully practiced that they become almost a habit. Any chance alteration or mistake leads to bungling and loss of time, for, if No. 1 disappears through the exit fixed upon for No. 2, naturally the dresser will not be there awaiting him, and this mischance will probably throw all the succeeding movements into confusion.
The quick-change artist is employed in a race with time, and, time being swift and fleet of foot, the human competitor cannot possibly afford to loiter or blunder.
In a play or sketch in which several characters are to be impersonated it does not make for speed to have installed as many dressers behind the scenes. One, or at the most, two reliable and experienced assistants are ample. A larger number will only hinder the artist’s and their own movements.
That there is a certain amount of nervous strain about this mode of performance cannot be denied, but, by constant practice and coolness, the artist greatly facilitates the mental effort that accompanies his portrayals.
A sketch should at most be of a half-hour’s duration. The actor needs some knowledge of acting, and must be able to change his voice to the different pitches required. It should range from the high-pitched falsetto of the aggressive female type of uncertain years to the gruff bass of the dogmatic father, while the cooing notes of the immaculate heroine should be carefully cultivated.