"That isn't the point," explained Harson. "Our game would be too fast for you."
"Well, what of it? How am I ever going to learn if I never play with anybody better than I am? Don't you take any interest in young blood, or is this a close corporation, run for the benefit of a lot of old fossils, playing hooky from the boneyard?"
"Oh, run away, little boy, and sell your papers!" Billford couldn't stand it any longer.
"I will if you lend me that shirt for a make-up!" snapped Ambrose. "Now don't get mad, Cutie. Remember, you picked on me first. A man with a neck as thick as yours ought not to let his angry passions rise. First thing you know, you'll bust something in that bonemeal mill of yours, and then you won't know anything." Ambrose put his hands on his hips and surveyed the entire gathering. "A nice, cheerful, clubby bunch!" he exclaimed. "Gee! What a picnic a hermit crab could have in this place, meeting so many congenial souls!"
"If you don't like it," said Billford, "you don't have to stay here a minute."
"That's mighty sweet of you," said Ambrose; "but, you see, I've made up my mind to learn this fool game if it takes all summer. I'd hate to quit now, even to oblige people who have been so courteous to me.... Well, good-by, you frozen stiffs! Maybe I can hire that sour old Scotchman to go round with me. He's not what you might call a cheerful companion, but, at that, he's got something on you. He's human, anyway!"
Ambrose went outside and banged the door behind him. Billford made a few brief observations; but his remarks, though vivid and striking, were not quite original. Harson shook his head, and in the silence following Ambrose's exit we heard Doc Pinkinson's voice:
"If that pup was mine I'd drown him; doggone me if I wouldn't!"
Young Mr. Phipps, you will observe, got in wrong at the very start.