II. What the Characters Do.
1. The Drummer finds the piece of cloth, goes to the mountain of glass, deceives the two quarreling men, flies to the top of the mountain, visits the witch, performs the three tasks, throws the witch in the fire, goes to his home, kisses his parents on their right cheeks, forgets the princess, gives her jewels away, gets ready to marry the maiden, remembers the princess, rewards the maiden and marries the princess.
2. The King’s Daughter asks for her dress, tells the Drummer where she is confined, helps the Drummer in his three tasks, advises the Drummer how to destroy the witch, takes the Drummer to his parents, waits in the field for the Drummer, sings her song three times, forgives and marries the Drummer.
3. The First Giant talks with the Drummer and carries him through the woods on his back.
4. The Second Giant carries the Drummer in his button hole.
5. The Third Giant carries the Drummer on his hat.
6. The Two Men quarrel, talk with the Drummer, race to the white staff and lose the saddle.
7. The Witch gives the Drummer food and shelter, assigns three tasks, requires the log to be brought from the fire, tries to carry off the King’s Daughter, and dies in the flames.
8. The Drummer’s Parents welcome their son, accept the jewels of the King’s Daughter, build a palace, choose a maiden for their son’s wife, but receive the princess in her place.
9. The Maiden is willing to marry the Drummer but is satisfied with his presents instead.