"We are going to play Drop the Handkerchief, and if you'll come in I'll drop it behind you every time, and—" here the whispers became very low and soft, "I'll let you catch me, too. We'll make pumpkin-head sick."

The game of skill known as "Drop the Handkerchief" was played in this fashion: a circle of boys and girls was formed in the centre of the room, each person facing the centre. One of the number was chosen "It." "It's" function was to walk or run around the circle and drop the handkerchief behind the chosen one. If "It" happened to be a young man, the chosen one, of course, was a young woman who immediately started in pursuit. If she caught the young man before he could run around the circle to the place she had vacated, he must deposit a forfeit, to be redeemed later in the evening. In any case she became the next "It." A young lady "It" of course dropped the handkerchief behind a young man, and equally, of course, started with a scream of frightened modesty around the circle of players, endeavoring to reach, if possible, the place of sanctuary left vacant by the young man. He started in pursuit, and if he caught her—there we draw the veil. If the young lady were anxious to escape, it was often possible for her to do so. But thanks to Providence, all hearts were not so obdurate as Rita's. I would say, however, in palliation of the infrequency of escapes, that it was looked upon as a serious affront for a young lady to run too rapidly. In case she were caught and refused to pay the forfeit, her act was one of deadly insult gratuitously offered in full view of friends and acquaintances.

Dic hesitated to accept Sukey's invitation, though, in truth, it would have been inviting to any man of spirit. Please do not understand me to say that Dic was a second Joseph, nor that he was one who would run away from a game of any sort because a pretty Miss Potiphar or two happened to be of the charmed and charming circle.

He had often been in the games, and no one had ever impugned his spirit of gallantry by accusing him of unseemly neglect of the beautiful Misses P. His absence from this particular game was largely due to the fact that the right Miss Potiphar was sitting against the wall.

A flush came to Rita's cheek, and she moved uneasily when she saw Sukey whispering to Dic; but he did not suspect that Rita cared a straw what Sukey said. Neither did it occur to him that Rita would wish him to remain out of the game. He could, if he entered the game, make Doug Hill "sick," as Sukey had suggested, and that was a consummation devoutly to be wished. He did not wish to subject himself to the charge of ungallantry; and Sukey was, as you already know, fair to look upon, and her offer was as generous as she could make under the circumstances. So he chose a young lady, left Rita by the wall, and entered the game.

Doug Hill happened to be "It" and dropped the handkerchief behind Sukey, whereupon that young lady walked leisurely around the circle, making no effort to capture the Redoubtable. Such apathy was not only an infringement of the etiquette of the game, but might, if the injured party were one of high spirits, be looked upon as an insult.

Sukey then became "It," and, dropping the handkerchief behind Dic, deliberately waited for him to catch her; when, of course, a catastrophe ensued. Meantime, the wall was growing uncomfortable to Rita. She had known in a dimly conscious way that certain things always happened at country frolics, but to see them startled her, and she began to feel very miserable. Her tender heart fluttered piteously with a hundred longings, chief among which was the desire to prevent further catastrophes between Dic and Sukey.

Compared to Sukey, there was no girl in the circle at all entitled to be ranked in the Potiphar class of beauty. So, when Dic succeeded Sukey as "It," he dropped the handkerchief behind her. Then she again chose Dic, and in turn became the central figure in a catastrophe that was painful to the girl by the wall. If Rita had been in ignorance of her real sentiments for Dic, that ignorance had, within the last few minutes, given place to a knowledge so luminous that it was almost blinding. The room seemed to become intensely warm. Meantime the play went on, and the process of making Doug "sick" continued with marked success. Sukey always favored Dic, and he returned in kind. This alternation, which was beyond all precedent, soon aroused a storm of protests.

"If you want to play by yourselves," cried Tom, "why don't you go off by yourselves?"

"Yes," cried the others; "if you can't play fair, get out of the game."