"That's right!" said Muriel heartily. "I knew you would when once you'd found your feet a bit. Half the trouble was that you were put to play in the wrong place. Don't forget that you are playing for the dormitory again on Saturday."

"It's awfully good of you to give me another chance, Muriel," Gerry said gratefully. "I do hope I shan't funk again."

"Funk? Of course you won't," came the brisk reply. "Make up your mind that there's nothing to be frightened of, and funking will be the last thing you'll want to do. Nobody need ever be afraid of funking if they'll forget about themselves and just play the game."

"Muriel——" began Gerry suddenly, and then stopped abruptly.

"Well, what's the matter?" asked Muriel.

"Nothing. I—I was going to ask you something, but I don't think—yes, I will, though!" Gerry added, with sudden determination. "What would you do, Muriel, if you were doing something that you knew wasn't right, and yet you'd promised to do it?"

Muriel looked at the younger girl in some perplexity.

"What would I do if I'd promised to do something which I knew wasn't right?" she repeated slowly. "Well, the best thing would be not to promise, wouldn't it?"

"I know that," said Gerry. "But if you had promised, what then? It's wrong to break a promise, isn't it?"

"Yes, but—well, I don't quite know what to say," said the head girl. "It's rather a difficult question to answer off-hand. So much would depend upon the circumstances. Couldn't you tell me the whole story? Then perhaps I'd be able to advise you better."