ENTERTAINMENT SUGGESTION.
Here are some ideas for an entertainment, which is said to be both amusing and instructive, as it makes one think, and the time put into anything that makes men or women think is never lost. Have an art gallery and invite your friends to it. Each person is supplied with a catalogue and must pay a forfeit for every piece of art he fails to find. Here is a sample of the catalogue:
1. The Bell of the Season. (A dinner bell.)
2. Saved. (A bank containing a few pennies.)
3. An Absorbing Subject. (A sponge.)
4. A Drawing Subject. (A crayon.)
5. The Skipper's Home. (Cheese.)
6. A Young Man's Horror. (The mitten.)
7. The Light of Other Days. (A candle.)
8. Tears, Idle Tears. (An onion.)
9. Can't be Beat. (A turnip.)
10. The Four Seasons. (Salt, pepper, vinegar and mustard.)
11. A Regular Bore. (A gimlet.)
12. Family Jars. (Mason's fruit jars in three sizes.)
13. True to the Core. (An apple.)
14. A Prison Scene. (A mouse in a trap.)
15. A Switchtender. (A hairpin.)
16. A Bunch of Dates. (A calendar.)
Of course, no one speaks in the art room.
Every guest fills in what names he can, hoping that his friends will miss many more than he does. Have ten or more "pieces of art" than are on the catalogue. This is to mystify a little.
HAVE A PEANUT?
An original young woman of Lamar has invented a new kind of social diversion. It is the "progressive peanut party." Four guests are seated about each table, and on the table is placed a crock full of peanuts. Each guest is provided with a hatpin, and when the word is given all begin jabbing for peanuts. The quartet that empties its crock first wins the game, and then the sets of players change. It is needless to say that the peanut party is strictly a "hen" function. A man couldn't jab a crockful of peanuts with a hatpin in a week, but the young women of Lamar played thirty games in a single afternoon.--Kansas City Journal.