A good pitcher must be able to pitch a curved ball. This art will only come with constant practice. Until about forty years ago a curve was unknown. In the old days the number of runs scored in a game was very high, it being a common thing for a winning team to make twenty to thirty runs. The rules of baseball are changed frequently and almost every change has been made with a view to restricting the batsman. As a consequence, in modern games the scores are very low and sometimes neither side will score a single run in a tie game of ten or twelve innings.
In modern baseball a team that plays together frequently has a prearranged code of signals that are understood by each member of the team. It is very important for every player on a side to know whether the pitcher intends to deliver a high or a low ball or one that may either be batted well into the out-field or probably be a grounder that will be taken care of by some one on the in-field. Of course these things do not always work out as is planned. The pitcher may not have good control of the ball or pitch wild, the catcher may make a bad “muff” and let the ball get by him, or what we expect to be a bunted ball may be a home run, but all of this is part of the sport and helps to make baseball one of the most interesting and exciting of games. In any case there is no question that nine boys who are accustomed to play together and who understand each other’s methods of play and signals will have a better chance of winning a close game than nine other players who may have a shade the better of it in individual work but who do not play together.
The drop
The out-drop
Most games are won or lost in a single instant at a crucial moment when some one fails to make good, or who, usually in the case of a pitcher, lets up on his speed or accuracy just at the critical time. The National Championship of 1908 was decided in favour of Chicago because one of New York’s players in the deciding game of the season failed to touch second base when the last man was out. The game had been won by New York except for this mistake, and the result was that another game was played, which Chicago won before the largest crowd that probably ever assembled to witness a game of baseball.
When a baseball team is organized, the first thing to do is to elect a captain from one of the players, and after this is decided every boy on the team should give him absolute support and obedience. A team should also have a manager whose duties are to arrange games with other teams of the same class, to arrange for the transportation of players and, in fact, to attend to all the business duties of games that come outside of actual playing. Usually a boy is chosen for manager who is not a ball player himself, but who has shown an interest in the team. The captain should be a boy who first of all knows the game and who has the respect and cooperation of the other players. The position that he may play on the team is not so important, but usually it is better to have some one from the in-field as captain, as he will be in a better position to keep close watch on the progress of the game and to give directions to the other players.
In case of a disputed point it is better to allow your captain to make a protest if such is necessary. Observance of this rule will prevent much of the rowdyism that has characterized the game of baseball. No boy should ever attempt to win games by unfair tactics. The day of tripping, spiking, and holding is gone. If you are not able by your playing to hold up your end on a ball team you had better give up the game and devote your attention to something that you can do without being guilty of rowdyism.
Strict rules of training are not as necessary for baseball players as for some other branches of sport, because the game is not so strenuous nor does it involve such sustained physical exertion, but any boy will make a better ball player as well as a better man if he observes the rules of training, such as early hours for retiring, simple food, and regular systematic exercise.