3. How do the windows look alongside each other? Do they overlap, just like papers atop each other? Or do they tile? That is, if you select more windows, the existing ones shrink, and you view less from them.

4. How about data transfer? If you move information from one electronic file to another, will important details remain? For instance, the way rows and columns coexist with each other on a spreadsheet? Can you cut a graph out of a chart and insert it in the text of a report without it shrinking or ending up distorted? Will it reproduce in as much detail as it would without your reaching it through a window?

5. What kind of graphics—bit mapped or character based? The bit mapping means sharper images. Your computer keeps track of each little dot, each pixel, on the screen. That hogs memory and may rule out color. Character-based systems, though, don’t let you make your lines and curves as smooth as bit mapping does. They must work with already-shaped letters, numbers, and other visual forms.

6. Will the window program work with ordinary software or just products written for it? And how many of the windows’ special features will do work when you use regular programs?

7. Will the windows at least slightly slow down some programs? A word processor may take longer for you to get from one part of your report to another.

8. Is the program picky about the computers it’ll work with? A window system may need over half a million bytes of RAM and a hard-disk drive storing 5 megabytes. Also, as of this writing, windows seemed geared more to the IBM-style MS-DOS computers than to the older but cheaper CP/M ones. Besides, some companies may not sell windows programs directly to ordinary buyers. Microsoft got various micro manufacturers to bundle the program with their products.

9. Does the program require a mouse—the gadget you roll on your disk to move the cursor? How easily can you control the program without a mouse?

BACKUP X

Of Mice and Men—and Touch Pads, Touch Screens, Etc.[[106]]