To give a horse both spurs properly, the rider must change the posture of his legs, and, bending his knee, strike him with them at once, quickly and firmly. Some horses disregard the whip, but fly at the spurs; others disregard the spurs, and are terrified at the whip; the rider consequently will apply that which is most likely to produce the desired effect. When, however, the whip or spurs are applied two or three times sharply to restive horses without effect, the rider must desist, and try other methods.
THE WALK.
The rider should not suffer his horse to move till his clothes are adjusted, and whip shifted, when, collecting his reins, and taking one in his right hand, he must close his legs, to induce the horse to move slowly forward in the walk. If he wish to increase the pace, the pressure of the knees must be increased. When the horse moves, the legs must resume their former position,—the hands remain perfectly steady,—and the body yield to the movement.
As to character, the walk is the pace performed with the least exertion; only one leg at a time being off the ground, and three on. In this pace, accordingly, four distinct beats are marked, as each foot comes to the ground in the following order:—first the off fore foot, next the near hind foot, then the near fore foot, and lastly, the off hind foot.[67]
[67] The amble may perhaps be considered as a natural pace, as most foals, following their dams, amble more or less to keep up with them. The difference between the walk and the amble is, that two legs of a side are raised in the latter at the same instant.
The perfection of the walk consists in its being an animated quick step, measuring exact distances, and marking a regular time, by putting the feet flat to the ground. Its excellence depends on that uniting of the horse which supports his head and raises his feet, without shortening or retarding the step; and that animation which quickens the step and sharpens the beats without altering the time or the action.
In performance, if the rider do not support the horse sufficiently, his head will be low, and his walk slovenly: if he support him too much, he will shorten his step so that he cannot walk freely. If the rider do not animate him, he will not exert himself: if he animate him too much, he will trot. If the horse trot when the rider designs him to walk, he will find either his hand or the degree of animation communicated by the whip, tongue, legs, or bracing of the body, too high, and this he must instantly modify, as well as check the horse. ([Plate XXXVIII.] fig 1.)
PLATE XXXVIII