THE PRE-MILESIAN FABLE AND EARLY PANTHEON

In investigating the very early history of Ireland we are met with a mass of pseudo-historic narrative and myth, woven together into an apparently homogeneous whole, and all now posing as real history. This is backed up, and eked out, by a most elaborate system of genealogy closely interwoven with it, which, together with a good share of the topographical nomenclature of the island, is there to add its entire influence to that of historian and annalist in apparently attesting the truth of what these latter have recorded.

If in seeking for a path through this maze we grasp the skirt of the genealogist and follow his steps for a clue, we shall find ourselves, in tracing into the past the ancestry of any Milesian chief, invariably landed at the foot of some one of four persons, three of them, Ir, Eber, Eremon,[1] being sons of that Milesius who made the Milesian conquest, and the fourth being Lughaidh [Lewy], son of Ith, who was a nephew of the same. On one or other of these four does the genealogy of every chief and prince abut, so that all end ultimately in Milesius.

Milesius' own genealogy and the wanderings of his ancestors are also recounted for many generations before they land in Ireland, but during this pre-Milesian period there are no side-genealogies, the ancestors of Milesius himself alone are given, traced through twenty-two apparently Gaelic names and thirteen Hebrew ones, passing through Japhet and ending in Adam. It is only with the landing of the three sons and the nephew of Milesius that the ramifications of Irish genealogies begin, and they are backed up by the whole weight of the Irish topographical system which is shot through and through with places named after personages and events of the early Milesian period, and of the period of the Tuatha De Danann.

It will be well to give here a brief résumé of the accounts of the Milesians' wanderings before they arrived in Ireland. Briefly then the Gaels are traced back all the way to Fenius Farsa, a king of Scythia, who is then easily traced up to Adam. But beginning with this Fenius Farsa we find that he started a great school for learning languages. His son was Niul, who also taught languages, and his son again was Gaedhal, from whom the Gaels are so called. This Niul went into Egypt and married Scota, daughter of Pharaoh. This is a post-Christian invention, which is not satisfied without bringing Niul into contact with Aaron, whom he befriended, in return for which Moses healed his son Gaedhal from the bite of a serpent. Since then says an ancient verse—

"No serpent nor vile venomed thing
Can live upon the Gaelic soil,
No bard nor stranger since has found
A cold repulse from a son of Gaedhal."

Gaedhal's son was Esru, whose son was Sru, and when the Egyptians oppressed them he and his people emigrated to Crete. His son was Eber Scot, from whom some say the Gaels were called Scots, but most of the Irish antiquarians maintain that they are called Scots because they once came from Scythia,[2] to which cradle of the race Eber Scot led the nation back again. Expelled from Scythia a couple of generations later the race plant themselves in the country of Gaethluighe, where they were ruled over by one called Eber of the White Knee. The eighth in descent from him emigrated with four ships to Spain. His son was Breogan, who built Brigantia. His grandson was Golamh, called Miledh Easpáin, i.e., Warrior of Spain,[3] whose name has been universally, but badly, Latinised Milesius, and it was his three sons and his nephew who landed in Ireland and who planted there the Milesian people. Milesius himself never put foot in Ireland, but he seems in his own person to have epitomised the wanderings of his race, for we find him returning to Scythia, making his way thence into Egypt, marrying Scota, a daughter of Pharaoh, and finally returning to Spain.

Much or all of this pre-Milesian account of the race must be unhesitatingly set down to the influence of Christianity, and to the invention of early Christian bards who felt a desire to trace their kings back to Japhet.[4] The native unchristianised genealogies all converge in the sons and nephew of Milesius. The legends of their exploits and those of their successors are the real race-heritage of the Gael, unmixed with the fanciful Christian allusions and Hebraic adulterations of the pre-Milesian story, which was the last to be invented.

The genuine and early combination of Irish myth and history centres not on foreign but on Irish soil, in the accounts of the Nemedians, the Firbolg, the Tuatha De Danann, and the early Milesians, accounts which have been handed down to us in short stories and more lengthy sagas, as well as in the bold brief chronicles of the annalists. No doubt the stories of the landing of his race on Irish soil, and the exploits of his first chieftains were familiar in the early days to every Gael. They became, as it were, part and parcel of his own life and being, and were preserved with something approaching a religious veneration. His belief in them entered into his whole political and social system, the holding of his tribe-lands was bound up with it, and a highly-paid and influential class of bardic historians was subsidised with the express purpose of propagating these traditions and maintaining them unaltered.

Everything around him recalled to the early Gael the traditional history of his own past. The two hills of Slieve Luachra in Kerry he called the paps of Dana,[5] and he knew that Dana was the mother of the gods Brian, Iuchar, and Iucharba, the story of whose sufferings, at the hands of Lugh the Long-handed, has in later times so often drawn tears from its auditors. When he beheld the mighty barrows piled upon the banks of the Boyne,[6] he knew that it was over the Dagda—an Irish Jupiter—and over his three sons[7] that they were heaped; and one of these, Angus of the Boyne, was, down to the present century, reverenced as the presiding genius of the spot. The mighty monuments of Knock Áine in Limerick, and Knock Gréine, as well as those of Knowth, Dowth, and New Grange, were all connected with his legendary past. It was Lugh of the Tuatha De Danann, he knew, who had first established the great fair of Tailltin,[8] to which he and his friends went from year to year to meet each other, and contract alliances for their grown children. The great funeral mound, round which the games were held, was sacred to Talti, the foster-mother of Lugh, who had there been buried, and in whose honour the games in which he participated were held upon the day which he called—and still calls, though he has now forgotten why—Lughnasa or Lugh's gathering.[9] His own country he called—and still calls—by the various names of Eire, Fódhla [Fola], and Banba, and they, as he knew, were three queens[10] of the Tuatha De Danann. The Gael of Connacht knew that Moycullen, near Galway, was so named from Uillin, a grandson of the Tuatha De Danann king Nuada; and Loch Corrib from Orbsen, the other name of the sea-god Manannán, slain there by this Uillin, and each of the provinces was studded with such memorials.