Table tapes, which contain tables of numbers to be referred to from time to time.

Routine tapes, which contain the program, or routine, or sequence of steps that the machine is to carry out.

In each of these tapes one character takes up ⅒ of an inch along the tape. In the case of a table tape, however, an ordinary 1-digit number requires 4 characters on the tape, and a 7-digit number requires 11 characters on the tape. On a table tape there will be on the average about 1 inch of tape per number.

The Processor

The two paper tapes prepared on the perforator should agree. But whether or not they agree, a girl takes them over to the processor and puts them both in. The processor has two tape feeds, and she puts one tape on each and starts the machine. The processor compares them row by row, making sure that they agree, and punches a new tape row by row. If the two input tapes disagree, the processor stops. You can look to see which tape is right, and then you can put the correct punch into the new tape with a keyboard mounted on the processor. As the processor compares the two input tapes, it also converts any number written in the usual way into machine language. For example, the processor will automatically translate 23,188 into +.231 8800 × 10⁺⁵. The processor also puts in certain safeguards. If you want it to, the processor will also make a printed record of a tape. Also, when a tape becomes worn from use in the machine, you can put it into the processor and make a fresh copy.

The Problem Positions

Next, the girl takes the punched tape made by the processor over to a problem position that is idle. Two of the problem positions are always busy guiding the two computers. The other two problem positions stand by, ready to be loaded with problems.

A problem position looks like a large covered-over table. Under the covers are 12 tape feeds, or tape transmitters. All these transmitters look exactly alike except for their labels and consist of regular teletype transmitters. Six-hole paper tape can be fed into any transmitter. Six metal fingers sense the holes in the paper tape and give out electrical impulses at proper times. At the front of the problem position is a small group of switches that provide complete control over the problem while it is on the machine. These are switches for starting, disconnecting, momentary stop, etc.

One tape transmitter is the problem tape transmitter. It takes in all the data for the problem such as the starting numbers. The first thing it does at the start of a problem is to check (by comparing tape numbers) that the right tapes are in the right feeds.

Five transmitters are routine tape transmitters. Each of these takes in the sequence of computing steps. The routine tapes also contain information for referring to table tapes and instructions for printing and punching tape. The machine can choose according to instructions between the five routine tapes and can choose between many different sections on each tape. Therefore, we can use a large number of different routines in a calculation, and this capacity makes the machine versatile and powerful.