For the beginner, of course, the opposition maneuvers are rather difficult to grasp and it is fortunate for him that the vast majority of pawn endings are of a much simpler form. The winning maneuver in these endings into which most Chess games resolve themselves, is easily explained and after understanding it the beginner can readily see the fundamental principle underlying every game.

Diagram 16 shows a typical position on which the winning method should be studied. White is a pawn ahead, but as demonstrated on the position of Diagram 15 he cannot queen his passed Pawn because his King is not in front of it. On the other hand, there cannot possibly be any advantage in advancing the Pawns on the other side of the board as there Black has the same number of Pawns as White and consequently there is no reason why one of the white Pawns should succeed in breaking through. It is all the same very easy for White to win and the strategy to be employed will be evident from the following consideration: Black's King is considerably confined in his movements as he has to be constantly watching White's passed Pawn.

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8 | | | | | | | | |
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7 | | | | | | | | |
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6 | | | | | | |#P | |
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5 | | | #K | | | #P | | |
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4 | | | | | | | | |
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3 | | ^P | | | | ^P | | |
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2 | | | ^K | | | | ^P | |
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1 | | | | | | | | |
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a b c d e f g h

DIAGRAM 16.

White's King, however, is free to go wherever he likes without any immediate danger. There is consequently nothing to hinder him attacking and capturing the black Pawns, for if Black's King tries to stop White's advance, White's passed Pawn marches on and compels the opposing King to catch him, thereby giving the way free to his own King. According to this scheme play could proceed like this: (1) K-d3, K-d5; (2) K-e3, K-e5; (3) P-b4, P-g5; (4) P- b5, K-d5; (5) P-b6, K-c6; (6) K-d4, Kxb6; (7) K-e5, P-f4; (8) K- f5, K-c6; (9) Kxg5, K-d6; (10) Kxf4, K-e6; (11) K-g5, K-f7. Now White would win even without the Pawn g2 by playing (12) K-f5 and so on as explained on Diagram 15.

From the foregoing it will be clear to the beginner that if a player succeeds in winning a Pawn he can win the game if he is able to exchange all pieces so that only the Pawns are left. However, he will not yet see the way in which this exchange of pieces can be forced. It is evident that the player who has lost the Pawn will try to avoid the exchange, hoping that he may be able to regain the Pawn with his pieces. Therefore, he will permit his opponent an exchange only if, in avoiding it, he would sustain an additional loss. The position of Diagram 17 offers a simple example. White on the move will play R-e5, offering the exchange of Rooks. If Black tried to avoid the exchange by playing R-b6, White would capture the Pawn f5 with the Rook and after Black's King moves out of check he would take the Pawn g4 too. Therefore Black has to make the offered exchange of Rooks, and White then wins by advancing the c-Pawn which forces Black's King over to the Queen's wing and leaves the Pawns of the King's wing unprotected.

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8 | | | | | | | | |
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7 | | #P | | | | | | |
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6 | | | | | | | | |
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5 | | #R | | | | #P | | #K |
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4 | | ^P | | | | ^K | #P | ^P |
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3 | | | ^P | | | | ^P | |
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2 | | | | | ^R | | | |
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1 | | | | | | | | |
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a b c d e f g h

DIAGRAM 17.

The beginner might think that inasmuch as the loss of a Pawn in most cases means the loss of the game on account of the final promotion of the Pawn to the Queen, it may be advisable to sacrifice a piece if thereby the loss of a Pawn can be avoided. However, this idea, which is frequently met, is altogether wrong as the additional piece will easily enable the opponent to gain as many Pawns as he likes within the further course of the game. The position of Diagram 18 may serve as an example.

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8 | | | | | | | | |
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7 | #P | #P | #P | | | | | |
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6 | | | | | | | #P | #K |
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5 | | | | | | | | |
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4 | #B | | | | | ^K | ^P | |
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3 | | | | ^Kt| | | | |
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2 | ^P | ^P | | | ^B | | | |
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1 | | | | | | | | |
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a b c d e f g h