20. … K-K3 21. RxP B-Q3

Black might have resigned here. It is only a question of time.

22. B-R7 R-B3

Otherwise there follows R-Kt6.

23. RxP P-QR4 24. R-Kt7 R-R1 25. R-Q5 P-R4 26. P-QR4 P-R5 27. P-QKt3 R(R1)-QB1 28. R-Kt5 Resigns.

GAME No. 29

White: Teichmann. Black: Spielmann.

Sicilian Defence (see p. 215).

1. P-K4 P-QB4 2. Kt-QB3 P-K3 3. KKt-K2

This comes to the same as Kt-B3, as after P-Q4, PxP the Knight recaptures. If, however, Black plays P-Q4 there is a certain advantage for White to have the Kt at K2, e.g. 3. … P-Q4; 4. PxP, PxP; 5. P-Q4. If now Black does not exchange pawns, White is able to bring his KB to bear on the centre after P-KKt3 and B- Kt2.