15. P-Kt4! PxP 16. KtxP PxKt 17. P-K6
The object of White’s fifteenth move is revealed. Without it the R at K1 would now be attacked.
17. … P-B4
Kt-B4 fails on account of 18. PxPch, KxP; 19. R-K7ch, followed by Q-KB4.
18. PxKt double ch KxP
19. BxPch Resigns.
GAME No. 30
White: Tarrasch. Black: Spielmann.
Sicilian Defence.
1. P-K4 P-QB4 2. Kt-QB3 Kt-QB3 3. P-KKt3
Speedy development by Kt-B3 and P-Q4 is more desirable, as otherwise Black may have time to get a firm footing at his Q5.