16. B-R2 KR-Q1 17. KR-K1 Kt-R4

This threatens B-B3 attacking the RP. White decides to yield the same at once, thinking quite rightly that a direct attack must have good chances, as Black gets two pieces out of play in capturing the pawn.

18. QR-Q1 B-B 3 19. Q-Kt4

Black cannot take the pawn yet, because of KtxP and BxPch.

19. … P-B5 20. P-Q5?

Diag. 151

There is no need to play for violent complications. The logical course was to open the way to the King’s side for the Rooks by P- K4. The continuation could have been: 20. P-K4, BxRP; 21. Kt-R5, P-Kt3; 22. P-K5, BxR; 23. RxB followed by Kt-B6, with a strong attack; also after 21. … P-B3, 22. R-Q2, White’s attacking chances are good. After the move in the text, Black could get an advantage by simply exchanging: 20. … PxP; 21. KtxP, BxKt; 22. RxB, RxR; 23. QxRch, R-Q1; 24. Q-KB5, P-Kt3; 25. Q-B2, Q-R6. In taking the RP, however, Black incurs grave risks.

20. … BxRP 21. R-Q2 P-K4 22. Kt-R5 P-Kt3 23. P-Q6 Q-K3 24. Q-Kt5 K-R1

Black finds the weaknesses at his KB3 and KR3 very troublesome. RxP would lose at once, because of 25. RxR, QxR; 26. Q-R6!