for the pawn queens.
GAME No. 46
White: G. A. Thomas. Black: Ed. Lasker.
Irregular Opening (compare Game No. 45).
1. P-Q4 P-QB4 2. P-Q5 P-Q3 3. P-QB4 P-KKt3 4. Kt-QB3 B-Kt2 5. B-Q2
This is not necessary. Black could hardly exchange his B for the Kt; the weakness at his KB3 and KR3 would become too serious a disadvantage.
5. … P-K3 6. P-K4 PxP 7. KtxP!
In view of the fact that Black’s position after BP or KPxP would be very promising, as all his pieces would be easy to bring into play, White decides upon the sacrifice of a pawn, in order to further his own development.
7. … BxP
8. R-Kt1 B-Kt2
9. Q-R4ch Kt-B3
10. KKt-B3
Kt-Kt6, R-Kt sq; 11. B-R5 leads to nothing, as Black plays 12. QK2.