will give you the e-mail address for the person using that nickname.
/whois *
will list everybody on every channel.
/whowas Similar to /whois; gives information for people who recently signed off IRC.
11.4 IRC IN TIMES OF CRISIS
IRC has become a new medium for staying on top of really big breaking news. In 1993, when Russian lawmakers barricaded themselves inside the parliament building, some enterprising Muscovites and a couple of Americans set up a "news channel" on IRC to relay first-person accounts direct from Moscow. The channel was set up to provide a continuous loop of information, much like all-news radio stations that cycle through the day's news every 20 minutes. In 1994, Los Angeles residents set up a similar channel to relay information related to the Northridge earthquake. In both cases, logs of the channels were archived somewhere on the Net, for those unable to "tune in" live. How would you find such channels in the future? Use the /list command to scroll through the available channels. If one has been set up to discuss a particular breaking event, chances are you'll see a brief description next to the channel name that will tell you that's the place to tune.
11.5 MUDs
Multiple-User Dimensions or Dungeons (MUDs) take IRC into the realm of fantasy. MUDs are live, role-playing games in which you enter assume a new identity and enter an alternate reality through your keyboard. As you explore this other world, through a series of simple commands (such as "look," "go" and "take"), you'll run across other users, who may engage you in a friendly discussion, enlist your aid in some quest or try to kill you for no apparent reason. Each MUD has its own personality and creator (or God) who was willing to put in the long hours required to establish the particular MUD's rules, laws of nature and information databases. Some MUDs stress the social aspects of online communications — users frequently gather online to chat and join together to build new structures or even entire realms. Others are closer to "Dungeons and Dragons" and are filled with sorcerers, dragons and evil people out to keep you from completing your quest — through murder if necessary. Many MUDs (there are also related games known as MUCKs and MUSEs) require you to apply in advance, through e-mail, for a character name and password. One that lets you look around first, though, is HoloMuck at McGill University in Montreal. The premise of this game is that you arrive in the middle of Tanstaafl, a city on the planet Holo. You have to find a place to live (else you get thrown into the homeless shelter) and then you can begin exploring. Magic is allowed on this world, but only outside the city limits. Get bored with the city and you can roam the rest of the world or even take a trip into orbit (of course, all this takes money; you can either wait for your weekly salary or take a trip to the city casino). Once you become familiar with the city and get your own character, you can even begin erecting your own building (or subway line, or almost anything else). To connect, telnet to
collatz.mcrcim.mcgill.edu 5757
When you connect, type