He slid for thirty feet on a wet ramp that dropped him flat on his back on the floor of a huge chamber lighted by radio-active filaments set flush to the stone walls. At the far end of the vast room, two mighty metal doors were hung on great bronze hinges.

On the floor of the room rested a hundred great daises. And on each dais lay a man or a woman.

"A tomb," the McCanahan muttered. "I've found one of the Senn burial chambers."

As he crawled to his feet and stared, he knew that this was no tomb. The bodies were flushed with life, and clad in the uniforms and trappings of a hundred different people. The McCanahan rubbed a bruised shoulder and went to walk among the daises.

A shepherd boy with a ragged sheepskin across his loins and over one shoulder, lay beside a trimly garbed officer of the Palace Guard. Beyond them, a silk-swathed dancing girl lay beside a heavily muscled halgor-driver, with the brown of the desert sun still on his forehead.

The McCanahan touched an arm. It was warm. It yielded beneath his fingers. He tried to rouse the man, without success.

A face in the third row over from the main aisle tugged at some chord of memory. He slipped between the daises, to stare down into the cold, haughty face of Captain Herms Borkus of the Fleet.

"Now would I had the wisdom of Bridget herself, the wisest woman in all Ireland," muttered the McCanahan. "Is this a store-room where the High Mor keeps those he has doomed to some punishment? Is it a place such as the visi-chambers on Vreer and Anafelm, where men and women spend most of their lives dreaming? And if it isn't any of these things, what in the name of the sons of Strongbow is it?"

He walked on, staring down at the faces of those who lay in this trance-like slumber. He saw a face or two he knew from remembered glimpses, in the days when he had walked the court of the High Mor as the son of the Terran Ambassador.

And then the McCanahan froze, and the blood in his veins moved with sluggish torpor.