4. Receive unknown message of twenty words, containing three numerals at the same rate. Two errors to be allowed. Scouts may have someone take message down in writing as they read it, and five minutes in which to rewrite it afterwards.

WIGWAG

1. Give alphabet correctly in two and one half minutes or less.

2. Give numerals up to ten correctly.

3. Send message not previously read, of twenty words, containing three numerals, at the rate of ten letters per minute. Only one error allowed; technique and regularity to be considered and judged.

4. Receive unknown message of twenty words, containing three numerals, to be given at the rate of 10 letters per minute—Two errors to be allowed. Conditions for receiving, the same as in Semaphore.

BUZZER
GENERAL SERVICE CODE

1. Send message of twenty words, not previously read, at the rate of ten letters per minute. Two errors allowed.

2. Receive unknown message of twenty words to be given at the same rate. Two errors allowed. Scouts to be allowed five minutes in which to rewrite message, afterwards.

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