WE always build twin cities, like London and Westminster, or Buda-Pesth, because two of us always want, both of them, to be mayors and municipal councils, and it makes for local freedom and happiness to arrange it so; but when steam railways or street railways are involved we have our rails in common, and we have an excellent law that rails must be laid down and switches kept open in such a manner that anyone feeling so disposed may send a through train from their own station back to their own station again without needless negotiation or the personal invasion of anybody else's administrative area. It is an undesirable thing to have other people bulging over one's houses, standing in one's open spaces, and, in extreme cases, knocking down and even treading on one's citizens. It leads at times to explanations that are afterwards regretted.

We always have twin cities, or at the utmost stage of coalescence a city with two wards, Red End and Blue End; we mark the boundaries very carefully, and our citizens have so much local patriotism (Mr. Chesterton will learn with pleasure) that they stray but rarely over that thin little streak of white that bounds their municipal allegiance. Sometimes we have an election for mayor; it is like a census but very abusive, and Red always wins. Only citizens with two legs and at least one arm and capable of standing up may vote, and voters may poll on horseback; boy scouts and women and children do not vote, though there is a vigorous agitation to remove these disabilities. Zulus and foreign-looking persons, such as East Indian cavalry and American Indians, are also disfranchised. So are riderless horses and camels; but the elephant has never attempted to vote on any occasion, and does not seem to desire the privilege. It influences public opinion quite sufficiently as it is by nodding its head.

We have set out and I have photographed one of our cities to illustrate more clearly the amusement of the game. Red End is to the reader's right, and includes most of the hill on which the town stands, a shady zoological garden, the town hall, a railway tunnel through the hill, a museum (away in the extreme right-hand corner), a church, a rifle range, and a shop. Blue End has the railway station, four or five shops, several homes, a hotel, and a farm-house, close to the railway station. The boundary drawn by me as overlord (who also made the hills and tunnels and appointed the trees to grow) runs irregularly between the two shops nearest the cathedral, over the shoulder in front of the town hall, and between the farm and the rifle range.

The nature of the hills I have already explained, and this time we have had no lakes or ornamental water. These are very easily made out of a piece of glass—the glass lid of a box for example—laid upon silver paper. Such water becomes very readily populated by those celluloid seals and swans and ducks that are now so common. Paper fish appear below the surface and may be peered at by the curious. But on this occasion we have nothing of the kind, nor have we made use of a green-colored tablecloth we sometimes use to drape our hills. Of course, a large part of the fun of this game lies in the witty incorporation of all sorts of extraneous objects. But the incorporation must be witty, or you may soon convert the whole thing into an incoherent muddle of half-good ideas.

I have taken two photographs, one to the right and one to the left of this agreeable place. I may perhaps adopt a kind of guide-book style in reviewing its principal features: I begin at the railway station. I have made a rather nearer and larger photograph of the railway station, which presents a diversified and entertaining scene to the incoming visitor. Porters (out of a box of porters) career here and there with the trucks and light baggage. Quite a number of our all-too-rare civilians parade the platform: two gentlemen, a lady, and a small but evil-looking child are particularly noticeable; and there is a wooden sailor with jointed legs, in a state of intoxication as reprehensible as it is nowadays happily rare. Two virtuous dogs regard his abandon with quiet scorn. The seat on which he sprawls is a broken piece of some toy whose nature I have long forgotten, the station clock is a similar fragment, and so is the metallic pillar which bears the name of the station. So many toys, we find, only become serviceable with a little smashing. There is an allegory in this—as Hawthorne used to write in his diary.

("What is he doing, the great god Pan, Down in the reeds by the river?")

The fences at the ends of the platforms are pieces of wood belonging to the game of Matador—that splendid and very educational construction game, hailing, I believe, from Hungary. There is also, I regret to say, a blatant advertisement of Jab's "Hair Color," showing the hair. (In the photograph the hair does not come out very plainly.) This is by G. P. W., who seems marked out by destiny to be the advertisement-writer of the next generation. He spends much of his scanty leisure inventing and drawing advertisements of imaginary commodities. Oblivious to many happy, beautiful, and noble things in life, he goes about studying and imitating the literature of the billboards. He and his brother write newspapers almost entirely devoted to these annoying appeals. You will note, too, the placard at the mouth of the railway tunnel urging the existence of Jinks' Soap upon the passing traveller. The oblong object on the placard represents, no doubt, a cake of this offensive and aggressive commodity. The zoological garden flaunts a placard, "Zoo, two cents pay," and the grocer's picture of a cabbage with "Get Them" is not to be ignored. F. R. W. is more like the London County Council in this respect, and prefers bare walls.

"Returning from the station," as the guide-books say, and "giving one more glance" at the passengers who are waiting for the privilege of going round the circle in open cars and returning in a prostrated condition to the station again, and "observing" what admirable platforms are made by our 9 x 4-1/2 pieces, we pass out to the left into the village street. A motor omnibus (a one-horse hospital cart in less progressive days) stands waiting for passengers; and, on our way to the Cherry Tree Inn, we remark two nurses, one in charge of a child with a plasticine head. The landlord of the inn is a small grotesque figure of plaster; his sign is fastened on by a pin. No doubt the refreshment supplied here has an enviable reputation, to judge by the alacrity with which a number of riflemen move to-wards the door. The inn, by the by, like the station and some private houses, is roofed with stiff paper.

These stiff-paper roofs are one of our great inventions. We get thick, stiff paper at twopence a sheet and cut it to the sizes we need. After the game is over, we put these roofs inside one another and stick them into the bookshelves. The roof one folds and puts away will live to roof another day.

Proceeding on our way past the Cherry Tree, and resisting cosy invitation of its portals, we come to the shopping quarter of the town. The stock in windows is made by hand out of plasticine. We note the meat and hams of "Mr. Woddy," the cabbages and carrots of "Tod & Brothers," the general activities of the "Jokil Co." shopmen. It is de rigueur with our shop assistants that they should wear white helmets. In the street, boy scouts go to and fro, a wagon clatters by; most of the adult population is about its business, and a red-coated band plays along the roadway. Contrast this animated scene with the mysteries of sea and forest, rock and whirlpool, in our previous game. Further on is the big church or cathedral. It is built in an extremely debased Gothic style; it reminds us most of a church we once surveyed during a brief visit to Rotterdam on our way up the Rhine. A solitary boy scout, mindful of the views of Lord Haldane, enters its high portal. Passing the cathedral, we continue to the museum. This museum is no empty boast; it contains mineral specimens, shells—such great shells as were found on the beaches of our previous game—the Titanic skulls of extinct rabbits and cats, and other such wonders. The slender curious may lie down on the floor and peep in at the windows.