What will the battlefield of the future really look like? The Desert Storm conflict indicated to many who analyzed it that the real focus of battle will no longer be force on force as we have traditionally considered it. By the time the Allied Forces engaged the opposing Iraq forces, the enemy force for all practical purposes had already been demoralized and smashed. This was accomplished by establishing air superiority followed by a carefully orchestrated campaign of precision air strikes (including Tomahawk missiles). The Iraqi ground forces were isolated by cutting off logistic support, severing communications with its leadership, and stinging them with the Shock and Awe achieved by B-52 strikes on the entrenched Iraqi forces in the open desert. Shock and awe were introduced in the manner that stealth aircraft penetrated enemy air defenses and surgically attacked center of gravity targets with impunity. Shock and awe were also present in the degree that coalition forces owned the night and could rapidly maneuver large units in terrain thought to be foreign, imposing, and unforgiving for the predominantly U.S. forces. Instead, as Colin Powell noted, the Coalition Forces cut off the head and life lines to the Iraqi Army in the field and then set about killing it. The fact that a democratically led coalition could choose not to massacre the remnants of Iraq's army during its panic-induced retreat underscores that we knew how much power we had and could employ restraint. The impact of real-time video media coverage of these events, beamed simultaneously into government headquarters and civilian living rooms worldwide, is a phenomenon that impacted events on the battlefield and further highlighted the compassion of that decision. In dealing with a "butcher" we could not fall to that level.
The battlefield of the future will not be a neat 200x200 mile box where you will know everything that is going on inside the box (although that would be an extremely helpful first step). The battlefield of the future will encompass every pressure point that controls or influences the elements of the battle. In examining this battlefield and the application of force and Shock and Awe, we seek to mass devastatingly accurate and simultaneous firepower on critical nodes/targets that count for the mission at hand, rather than necessarily having to mass large armies in the field to engage one another. Clearly, the Gulf War raised warfare to a new level with the demonstrated effectiveness and application of air to ground/water and surface to ground/water launched precision guided weapons. No longer will commanders count sorties and tonnage of ordnance dropped, but rather targets destroyed per sortie! Note: there may well be an issue of affordability here. We may not be able to get 1) high tech, 2) MRC/OOTW, and 3) large armies. This does not eliminate the requirement for sufficient force in the field to defend against an all-out assault or eject another force and occupy the contested land to ensure the objectives of conflict are carried out. Air power can punish, simultaneously destroy center of gravity targets, and so demoralize the opposing forces that land campaign objectives can be achieved with smaller forces. In some cases, the Shock and Awe achieved by the air campaign may result in an early cessation of conflict before the land campaign is necessary. This is more likely against a modernized, developed state than an underdeveloped government.
The confluence of several technologies, including all aspects of stealth aircraft, satellite global positioning, improved weapon targeting and terminal guidance, cruise missile technology, space relayed command & control, real-time surveillance from space, the introduction of JSTARS, and massive application of night vision techniques, are the first phase of these changes. With elements of this technology now more and more on the open market to whomever has the cash or friends, the advantage of obtaining greater situational awareness and real-time processing of available data cannot be taken for granted.
In future environments, and short of all-out war, it is clear that political and military decision making will have to establish close control of the actionable information distributed to shooters in the field. It is legitimate to ask why Israeli forces that had air superiority, UAV surveillance, and extremely accurate firepower capabilities in the most recent incursion into Southern Lebanon against Hezbolla terrorist attacks had to respond with an artillery barrage to one Kaytusha rocket fired from close to a known UN encampment. When this artillery response resulted in killing more than 100 refugees fleeing the Israeli operation, the result was a public relations disaster and mission failure for the stated limited Israeli objectives. This represents a case of ill-conceived application of Rapid Dominance that resulted in counter-productive Shock and Awe generating adverse public opinion focused against Israel. This was also a case of applying high technology and state controlled Rapid Dominance against a low-technology guerrilla warfare force. Clearly the Hezbolla appeared to win more than they lost in this exchange. The lessons learned from this tragic incident as well as the applicability of Rapid Dominance techniques in this environment need further study. The massing and movement of refugees in large numbers is a reality and a planning factor that must be dealt with up front. The fact that the value of life itself is viewed differently by warring factions must also be considered. If one side willingly uses refugees as a shield and the other is trying to protect their lives, then operations to achieve Rapid Dominance require clear (and perhaps restrictive) rules of engagement in the field. The rapidity of response may not always be the right tactic and an escalation of targeting different centers of gravity rather than responding directly to events in the field promises to be more effective. The theory of Rapid Dominance clearly needs further development, gaming, and simulation. Each decision to apply Rapid Dominance will be unique, complex, risky, and different than the previous one. Knowledge and information on the battlefield as well as that concerning center of gravity targets will be incomplete even with a goal of total situational awareness.
Instruments to Achieve Shock and Awe
Shock and awe are actions that create fears, dangers, and destruction that are incompre-hensible to the people at large, specific elements/sectors of the threat society, or the leadership. Nature in the form of tornadoes, hurricanes, earthquakes, floods, uncontrolled fires, famine, and disease can engender Shock and Awe. The ultimate military application of Shock and Awe was the use of two atomic weapons against Japan in WWII. The Shock and Awe that resulted from the use of these weapons not only brought an abrupt end to the war with Japan (through unconditional surrender), but have deterred the further use of these weapons for over 50 years. Not unexpectedly, these events did not stop the proliferation or increase in the destructive power of these weapons by a factor of ten. The holocaust was a state policy of Shock and Awe that stunned the world in its brutality and inhumanity. Yet it has not deterred the world from executing or tolerating atrocities of equal brutality and inhumanity (Cambodia, Syria, Rwanda, etc.). Similar applications of Shock and Awe have differing toleration levels and impacts depending on the environment and political system against which it is applied. As an example, the massive bombing raids of WWII by Germany and the U.S. did not result in a sufficient level of Shock and Awe to end the fighting. The fear of the unknown created by the atomic attacks rather than their actual destruction was the deciding factor in that theater. The B-52 raids in Vietnam provided localized elements of Shock and Awe, but until applied to the capital city of Hanoi, had no impact toward war termination. When applied in concentrated repetitive strikes in November/December of 1972 under Operation Rolling Thunder III, the cease fire followed in short order. In fact, throughout history there have been weapons and tactics designed to create varying degrees of Shock and Awe. While there has always been shock, awe, and fear associated with warfare, unless the fear or losses are focused and great enough, a quick cessation of hostilities under favorable terms is not certain. How to apply elements of Shock and Awe against rogue states, terrorist elements, international drug and crime cartels, as well as in the more traditional MRCs and LRCs needs much further study and analysis. Shock and awe, to reach the level required to achieve Rapid Dominance, must also bring fear to those who are in charge. It must be applied quickly, decisively, and preferably with impunity (such as stealth bombing with air superiority). The element of impunity, that is the other side is powerless to stop the damage, is a key element of this strategy. If on the other hand attacks are directed at the general public a backlash could be unleased because of the excessive and brutal losses of innocent civilians.
Much more study and analysis is needed to identify and examine the pros and cons of a policy that initiates a doctrine of Shock and Awe for limited objectives rather than responds in kind to a provocation. What are the limits of the doctrine of Shock and Awe? What circumstances merit the application? Can Shock and Awe be used to achieve limited objectives with little or no risk of life to allied forces or innocent civilians? Can true center of gravity targets be identified for ideological/terrorist groups? Can levels of Shock and Awe be categorized by effectiveness and priority of weapons systems? If so, what are the key enabling technologies? What types of Shock and Awe would be both impressive and generate high returns? A few desirable capabilities from a former CINC's perspective are listed below:
- Blow up an entire mine field simultaneously in its entirety immediately after it had been laid.
- Destroy the mine laden mine-laying vehicles at their loading point.
- Destroy in real time terrorist training camps or publicity generating threats such as the recent display of 70 bomb laden suicide terrorists pledging to wreak havoc worldwide. (This probably requires inside penetration of the targeted organization).
- Destroy simultaneously all/selective WMD launchers, storage/production facilities of a rogue state.
- Selectively target rogue terrorist leaders as was apparently done by the Russians in Chechnya recently when they killed the top rebel leader by detecting and homing in on his satellite phone conversation (helicopter rocket attack).
- Stop, divert, capture the cash flow to terrorist elements.
Thoughts on Applications of Shock and Awe
It is the use of Shock and Awe to achieve Rapid Dominance that is so fascinating and has the greatest potential for leverage if it can be harnessed in a variety of situations. This basis for Rapid Dominance requires a clearer under-standing of what our end objectives are than we usually have when we stumble into the use of military force, often it seems by default and at the last possible minute. At this point, I have more questions than answers. How does Rapid Dominance differ by the goals and missions assigned? What are the key elements to apply Rapid Dominance for each envisioned threat? What are the most likely threats for the next 20 years? Is Rapid Dominance applicable to all these threats? Can we separate Rapid Dominance into categories with and without Shock and Awe?